Lines Matching refs:s_FrameStatus
83 FrameWorkStatus s_FrameStatus; variable
368 s_FrameStatus.SwapCommandBufferMode(); in SendPadMassage()
374 s_FrameStatus.SwapLayoutVisible(); in SendPadMassage()
380 s_FrameStatus.SwapCpuMeterVisible(); in SendPadMassage()
388 s_FrameStatus.SwapPlay(); in SendPadMassage()
394 s_FrameStatus.SetAddFrame(); in SendPadMassage()
400 s_FrameStatus.SetFrame( 0.f ); in SendPadMassage()
408 …W_DEV_LOG( "[DEMO] FRAME_END - START:%8.4f[%8.4f%%]\n", s_FrameStatus.GetAllTime(), s_FrameStatus.… in SendPadMassage()
409 …DEV_LOG( "[DEMO] WAIT GPU :%8.4f[%8.4f%%]\n", s_FrameStatus.GetGpuWaitTime(), s_FrameStatu… in SendPadMassage()
410 NW_DEV_LOG( "[DEMO] COMMNAD REQ COUNT :%d\n", s_FrameStatus.GetUsedReqCount() ); in SendPadMassage()
457 if ( s_FrameStatus.IsPlaying() ) in CreateGfxCache()
459 if ( s_FrameStatus.GetAllTime() > 33.33f ) in CreateGfxCache()
461 s_FrameStatus.AddFrame( 3.f ); in CreateGfxCache()
464 if ( s_FrameStatus.GetAllTime() > 16.66f ) in CreateGfxCache()
466 s_FrameStatus.AddFrame( 2.f ); in CreateGfxCache()
470 s_FrameStatus.AddFrame( 1.f ); in CreateGfxCache()
475 if ( s_FrameStatus.GetAddFrame() ) in CreateGfxCache()
477 s_FrameStatus.AddFrame( 1.f ); in CreateGfxCache()
486 s_Demo->Exec( s_FrameStatus.GetFrame() ); in CreateGfxCache()
649 s_FrameStatus.SetTimerStart(); in DemoScene()
673 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
680 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
693 if ( !s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
745 if ( !s_FrameStatus.IsLayoutVisible() ) goto layout_end; in DemoScene()
774 if ( !s_FrameStatus.IsCpuMeterVisible() ) goto cpumeter_end; in DemoScene()
800 if ( s_FrameStatus.IsCommandBufferDouble() ) in DemoScene()
824 s_FrameStatus.UpdateUsedReqCount(); in DemoScene()
827 s_FrameStatus.SetGpuWaitStart(); in DemoScene()
832 s_FrameStatus.SetGpuWaitEnd(); in DemoScene()
838 s_FrameStatus.SetTimerEnd(); in DemoScene()