Lines Matching refs:s_SmOgl
31 SmOgl* s_SmOgl = NULL; variable
41 if ( s_SmOgl ) in InitializeSmOgl()
46 s_SmOgl = new SmOgl( shaderName ); in InitializeSmOgl()
47 NW_NULL_ASSERT( s_SmOgl ); in InitializeSmOgl()
49 return s_SmOgl; in InitializeSmOgl()
57 if ( !s_SmOgl ) in TerminateSmOgl()
62 delete s_SmOgl; in TerminateSmOgl()
63 s_SmOgl = NULL; in TerminateSmOgl()
79 if ( s_SmOgl ) in SmOgl()
123 s_SmOgl = this; in SmOgl()
145 s_SmOgl = NULL; in ~SmOgl()