Lines Matching refs:m_ParticleModelInstArray
28 m_ParticleModelInstArray.clear(); in SmParticle()
50 bool isPushed = m_ParticleModelInstArray.push_back( particleModel ); in AddParticleModel()
68 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in Reset()
70 m_ParticleModelInstArray[i]->ForeachParticleSet(nw::gfx::ParticleSetsClear()); in Reset()
71 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame(0); in Reset()
86 for ( int i=0; i<m_ParticleModelInstArray.size(); i++ ) in SetAnimationFrame()
88 if (endFrame < m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame()) in SetAnimationFrame()
90 endFrame = m_ParticleModelInstArray[i]->ParticleAnimFrameController().GetEndFrame(); in SetAnimationFrame()
103 for (int i=0; i<m_ParticleModelInstArray.size(); i++) in SetAnimationFrame()
105 m_ParticleModelInstArray[i]->ParticleAnimFrameController().SetFrame( setFrame ); in SetAnimationFrame()
120 if( m_ParticleModelInstArray.size() != m_ParticleEmitterInstArray.size() ) in SetVisibleZone()
125 s32 visibleNum = m_ParticleModelInstArray.size() * term; in SetVisibleZone()
127 for ( int i = 0; i < m_ParticleModelInstArray.size(); i++ ) in SetVisibleZone()