Lines Matching refs:resViewUpdater
107 nw::gfx::ResLookAtTargetViewUpdater resViewUpdater = in SmCamera() local
110 resViewUpdater.SetTargetPosition(mCameraTarget); in SmCamera()
111 resViewUpdater.SetUpwardVector(mCameraUp); in SmCamera()
504 nw::gfx::ResLookAtTargetViewUpdater resViewUpdater = in MoveCamera3D() local
509 nw::math::VEC3 direction = resViewUpdater.GetTargetPosition() - position; in MoveCamera3D()
513 nw::math::VEC3Cross(&right, &resViewUpdater.GetUpwardVector(), &direction); in MoveCamera3D()
521 translate -= resViewUpdater.GetTargetPosition(); in MoveCamera3D()
531 translate += resViewUpdater.GetTargetPosition(); in MoveCamera3D()
539 &resViewUpdater.GetUpwardVector()); in MoveCamera3D()
554 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
588 …translate += expansion * direction * VEC3Len(resViewUpdater.GetTargetPosition() - translate) * mCa… in MoveCamera3D()
598 translate = resViewUpdater.GetTargetPosition() - translate; in MoveCamera3D()
613 &resViewUpdater.GetUpwardVector()); in MoveCamera3D()
625 resViewUpdater.SetUpwardVector(upVector); in MoveCamera3D()
631 resViewUpdater.SetTargetPosition(targetPos); in MoveCamera3D()
637 resViewUpdater.SetTargetPosition( in MoveCamera3D()
638 resViewUpdater.GetTargetPosition() + right * translationX + in MoveCamera3D()
639 resViewUpdater.GetUpwardVector() * translationY); in MoveCamera3D()
642 translate += right * translationX + resViewUpdater.GetUpwardVector() * translationY; in MoveCamera3D()