Lines Matching refs:resourcePath
36 LoadResources( GfxCtrl::GfxResourceSet* resourceSet, const wchar_t* resourcePath, in LoadResources() argument
41 …resourceSet->buffer = nw::demo::Utility::LoadFile( deviceAllocator , resourcePath, RESOURCE_ALIGNM… in LoadResources()
191 GfxCtrl::CreateModel( SmModel* parentModel, const wchar_t* resourcePath, GfxVramType vramType ) in CreateModel() argument
193 NW_NULL_ASSERT( resourcePath ); in CreateModel()
200 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateModel()
341 GfxCtrl::CreateParticle( const wchar_t* resourcePath, GfxVramType vramType ) in CreateParticle() argument
345 NW_NULL_ASSERT( resourcePath ); in CreateParticle()
354 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator, vramType ); in CreateParticle()
458 GfxCtrl::CreateSceneEnvironment( const wchar_t* resourcePath ) in CreateSceneEnvironment() argument
467 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateSceneEnvironment()
579 GfxCtrl::CreateCamera( const wchar_t* resourcePath ) in CreateCamera() argument
586 LoadResources( &resSet, resourcePath, m_Allocator, m_DeviceAllocator ); in CreateCamera()