Lines Matching refs:push_back
218 sceneNodeArray.push_back( pAddNode ); in CreateModel()
269 isPushed = m_AnimationArray.push_back( evaluator ); in CreateModel()
304 isPushed = m_AnimationArray.push_back( matAnimEvaluator ); in CreateModel()
312 isPushed = m_ResourcesArray.push_back( resSet ); in CreateModel()
316 isPushed = m_SmModelInstArray.push_back( pModel ); in CreateModel()
377 sceneNodeArray.push_back( pAddNode ); in CreateParticle()
395 sceneNodeArray.push_back( pAddEmitNode ); in CreateParticle()
447 isPushed = m_ResourcesArray.push_back( resSet ); in CreateParticle()
520 isPushed = m_AnimationArray.push_back( lightAnimEvaluator ); in CreateSceneEnvironment()
570 isPushed = m_ResourcesArray.push_back( resSet ); in CreateSceneEnvironment()
608 bool isPushed = m_ResourcesArray.push_back( resSet ); in CreateCamera()
640 isPushed = m_AnimationArray.push_back( evaluator ); in CreateCamera()