Lines Matching refs:gfx
32 SmSceneCtrl( nw::gfx::RenderContext* renderContext );
40 void InitializeScene(nw::gfx::SceneNode* sceneRoot);
43 void TraverseScene(nw::gfx::SceneNode* sceneRoot);
46 void SetSceneEnvironmentSetting( nw::gfx::SceneEnvironmentSetting* sceneEnvironmentSetting );
54 void SubmitView( nw::gfx::Camera* currentCamera );
66 nw::gfx::SceneContext* GetSceneContext() { return m_SceneContext; } in GetSceneContext()
73 nw::gfx::SceneContext* m_SceneContext;
74 nw::gfx::SceneTraverser* m_SceneTraverser;
75 nw::gfx::SceneUpdater* m_SceneUpdater;
76 nw::gfx::SceneInitializer* m_SceneInitializer;
78 nw::gfx::RenderContext* m_RenderContext;
79 nw::gfx::RenderKeyFactory* m_PriorMaterialRenderKeyFactory;
80 nw::gfx::RenderKeyFactory* m_PriorDepthRenderKeyFactory;
81 nw::gfx::RenderQueue* m_RenderQueue;
82 nw::gfx::MeshRenderer* m_MeshRenderer;