Lines Matching refs:obj
4 …tr_VertexShaderAssembler32.exe gfx_UserShader.vsh -Oobjects\gfx_UserShader.obj -I%NW4C_ROOT%\sourc…
5 …haderAssembler32.exe UserTransformMatrix.vsh -Oobjects\UserTransformMatrix.obj -I%NW4C_ROOT%\sourc…
6 …\ctr_VertexShaderAssembler32.exe UserCalcColor.vsh -Oobjects\UserCalcColor.obj -I%NW4C_ROOT%\sourc…
7 …ources\shaders\gfx\DefaultShader\CalcTexcoord0.vsh -Oobjects\CalcTexcoord0.obj -I%NW4C_ROOT%\sourc…
8 …ources\shaders\gfx\DefaultShader\CalcTexcoord1.vsh -Oobjects\CalcTexcoord1.obj -I%NW4C_ROOT%\sourc…
9 …ources\shaders\gfx\DefaultShader\CalcTexcoord2.vsh -Oobjects\CalcTexcoord2.obj -I%NW4C_ROOT%\sourc…
10 …rces\shaders\gfx\DefaultShader\CalcQuaternion.vsh -Oobjects\CalcQuaternion.obj -I%NW4C_ROOT%\sourc…
11 …haders\gfx\DefaultShader\GetTexcoordSource.vsh -Oobjects\GetTexcoordSource.obj -I%NW4C_ROOT%\sourc…
12 …ders\gfx\DefaultShader\CalcVertexLighting.vsh -Oobjects\CalcVertexLighting.obj -I%NW4C_ROOT%\sourc…
13 …\DefaultShader\CalcHemisphereLighting.vsh -Oobjects\CalcHemisphereLighting.obj -I%NW4C_ROOT%\sourc…
14 …fx\DefaultShader\GenTexcoordReflection.vsh -Oobjects\GenTexcoordReflection.obj -I%NW4C_ROOT%\sourc…
15 …ader\GenTexcoordSphereReflection.vsh -Oobjects\GenTexcoordSphereReflection.obj -I%NW4C_ROOT%\sourc…
17 …obj objects\UserTransformMatrix.obj objects\UserCalcColor.obj objects\CalcTexcoord0.obj objects\Ca…