Lines Matching refs:I
4 …ertexShaderAssembler32.exe gfx_UserShader.vsh -Oobjects\gfx_UserShader.obj -I%NW4C_ROOT%\sources\s…
5 …rAssembler32.exe UserTransformMatrix.vsh -Oobjects\UserTransformMatrix.obj -I%NW4C_ROOT%\sources\s…
6 …_VertexShaderAssembler32.exe UserCalcColor.vsh -Oobjects\UserCalcColor.obj -I%NW4C_ROOT%\sources\s…
7 …es\shaders\gfx\DefaultShader\CalcTexcoord0.vsh -Oobjects\CalcTexcoord0.obj -I%NW4C_ROOT%\sources\s…
8 …es\shaders\gfx\DefaultShader\CalcTexcoord1.vsh -Oobjects\CalcTexcoord1.obj -I%NW4C_ROOT%\sources\s…
9 …es\shaders\gfx\DefaultShader\CalcTexcoord2.vsh -Oobjects\CalcTexcoord2.obj -I%NW4C_ROOT%\sources\s…
10 …\shaders\gfx\DefaultShader\CalcQuaternion.vsh -Oobjects\CalcQuaternion.obj -I%NW4C_ROOT%\sources\s…
11 …rs\gfx\DefaultShader\GetTexcoordSource.vsh -Oobjects\GetTexcoordSource.obj -I%NW4C_ROOT%\sources\s…
12 …\gfx\DefaultShader\CalcVertexLighting.vsh -Oobjects\CalcVertexLighting.obj -I%NW4C_ROOT%\sources\s…
13 …aultShader\CalcHemisphereLighting.vsh -Oobjects\CalcHemisphereLighting.obj -I%NW4C_ROOT%\sources\s…
14 …efaultShader\GenTexcoordReflection.vsh -Oobjects\GenTexcoordReflection.obj -I%NW4C_ROOT%\sources\s…
15 …\GenTexcoordSphereReflection.vsh -Oobjects\GenTexcoordSphereReflection.obj -I%NW4C_ROOT%\sources\s…