Lines Matching refs:x

34 #pragma bind_symbol(aInput4.x,   v4, v4) // alpha
37 #pragma bind_symbol(aInput7.x, v7, v7) // textureRotate
97 #define CONST_1__2PI c84.x
107 // �������炵�΂炭�|���S���̊��x�N�g���̌v�Z
139 // sincos x
140 mad TEMP0.xy, TEMP3.x, TEMP1.xy, TEMP1.zw
141 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP2.xy
142 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP2.zw
143 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP5.xy
144 mad TEMP0.xy, TEMP3.x, TEMP0.xy, TEMP5.zw
145 mul TEMP0.y, TEMP0.y, in_rotate.x
146 mad TEMP0.x, TEMP3.x, TEMP0.x, CONST_1
148 mov TEMP4.xy, TEMP0 // TEMP4 = cos x, sin x, -, -
157 mad TEMP0.x, TEMP3.y, TEMP0.x, CONST_1
159 mov TEMP4.zw, TEMP0.xxxy // TEMP4 = cos x, sin x, cos y, sin y
168 mad TEMP0.x, TEMP3.z, TEMP0.x, CONST_1
170 #define cosx TEMP4.x
174 #define cosz TEMP0.x
180 mov mat2.x, -siny
181 mul mat0.x, cosz, cosy
182 mul mat1.x, sinz, cosy
187 mad mat0.y, TEMP1.y, siny, -TEMP1.x
188 mad mat1.z, TEMP1.x, siny, -TEMP1.y
191 mad mat0.z, TEMP1.y, siny, TEMP1.x
192 mad mat1.y, TEMP1.x, siny, TEMP1.y
209 mul xvector.xyz, xvector, in_scale.x
212 dp3 TEMP0.x, xvector, mat0
216 dp3 TEMP1.x, yvector, mat0
222 dp3 xvector.x, TEMP0.xyz, uModelView[0]._XYZ
227 dp3 yvector.x, TEMP0.xyz, uModelView[0]._XYZ
233 mov zvector.x, uInvModelView[0]._Z
237 rsq TEMP1, TEMP0.x
238 mul zvector, zvector, TEMP1.x
242 mov xvector.x, CONST_1
245 dp3 TEMP0.x, xvector, mat0
249 dp3 TEMP1.x, yvector, mat0
258 rsq TEMP3, TEMP1.x
262 rsq TEMP1, TEMP0.x
263 mul xvector, xvector, TEMP1.x
264 mul xvector, xvector, TEMP3.x
269 dp3 xvector.x, TEMP0.xyz, uModelView[0]._XYZ
274 dp3 yvector.x, TEMP0.xyz, uModelView[0]._XYZ
279 mul xvector, xvector, in_scale.x
285 mov zvector.x, uInvModelView[0]._Z
289 rsq TEMP1, TEMP0.x
290 mul zvector, zvector, TEMP1.x
300 mov zvector.x, uInvModelView[0]._Z
304 rsq TEMP1, TEMP0.x
305 mul zvector, zvector, TEMP1.x
307 mov yvector.x, uInvModelView[0]._Y
311 rsq TEMP1, TEMP0.x
312 mul yvector, yvector, TEMP1.x
320 rsq TEMP1, TEMP0.x
321 mul xvector, xvector, TEMP1.x
324 rsq TEMP1, TEMP0.x
325 mul yvector, yvector, TEMP1.x
330 dp3 xvector.x, TEMP0.xyz, uModelView[0]._XYZ
335 dp3 yvector.x, TEMP0.xyz, uModelView[0]._XYZ
340 mul xvector, xvector, in_scale.x
355 mad TEMP0.x, TEMP0.z, TEMP0.x, CONST_1
372 // �����܂łŁAxvector, yvector�ɂ̓r���[���W�n�Ń|���S���̊��x�N�g���������Ă��܂��B
373 // ���`�Ȃ̂ŁA���S�_�{���x�N�g���Ŏ��ۂ̌`���\����A�W�I���g���V�F�[�_�Ōv�Z����܂��B
379 dp4 WRLD_POSI.x, TEMP_POSI, uModel[0]._XYZW
384 dp4 TEMP_VIEW.x, WRLD_POSI, nw_world_to_view_matrix[0]._XYZW
389 // ���x�N�g���̃I�t�Z�b�g�ɂ��ړ������Z
390 mul TEMP0, xvector, uOffset.x
402 dp4 o_Position.x, TEMP_VIEW, nw_projection_matrix[0]._XYZW
409 mov o_Color.w, aAlpha.x
416 // TEMP3.x��sin��TEMP0.y�ɁAcos��TEMP0.x�ɓ���܂��B
419 mul TEMP0.z, TEMP3.x, TEMP3.x
426 mul TEMP0.y, TEMP0.y, TEMP3.x
427 mad TEMP0.x, TEMP0.z, TEMP0.x, CONST_1
430 mov TEMP1.x, -TEMP1.x
432 add TEMP2.x, -aTextureTranslate.x, -CONST_HALF
442 dp4 TEMP0.x, TEMP2, nw_texture_matrix0[0]._XYZW
447 // �e�N�X�`�����W�̊��x�N�g��1
449 dp3 TEMP0.x, TEMP2, nw_texture_matrix0[0]._XYZ
453 // �e�N�X�`�����W�̊��x�N�g��2
455 dp3 TEMP0.x, TEMP2, nw_texture_matrix0[0]._XYZ
459 // �|���S���̊��x�N�g��1
461 dp3 o6.x, TEMP0, nw_projection_matrix[0]._XYZ
466 // �|���S���̊��x�N�g��2
468 dp3 o7.x, TEMP0, nw_projection_matrix[0]._XYZ