Lines Matching refs:m_PlayingBufferBlockIndex
526 s32 pos = ( m_PlayingDataBlockIndex - m_PlayingBufferBlockIndex ) in GetPlaySamplePosition()
574 ( m_PlayingBufferBlockIndex * static_cast<s32>( m_StreamInfo.oneBlockSamples ) ) in GetFilledBufferPercentage()
889 m_PlayingBufferBlockIndex = 0; in SetupPlayer()
1375 while ( m_PlayingBufferBlockIndex != currentBlockIndex ) in UpdateBuffer()
1377 while ( m_Channels[0].m_WaveBuffer[m_PlayingBufferBlockIndex].status == in UpdateBuffer()
1466 u32 playBufIdx = m_PlayingBufferBlockIndex; in UpdatePlayingBlockIndex()
1486 m_PlayingBufferBlockIndex++; in UpdatePlayingBlockIndex()
1487 if ( m_PlayingBufferBlockIndex >= m_PlayingBufferBlockCount ) in UpdatePlayingBlockIndex()
1490 m_PlayingBufferBlockIndex = 0; in UpdatePlayingBlockIndex()
1500 if ( m_PlayingBufferBlockIndex == m_PlayingBufferBlockCount-1 ) in UpdatePlayingBlockIndex()
1512 const s32 endBufferBlockIndex = m_PlayingBufferBlockIndex + 1; in UpdatePlayingBlockIndex()