Lines Matching refs:RoundUp
229 size += ut::RoundUp( playerCount * sizeof( SoundPlayer ), 4 ); in GetRequiredMemSize()
244 size += ut::RoundUp( sizeof(internal::PlayerHeap), 4 ); in GetRequiredMemSize()
245 size = ut::RoundUp( size, 32 ); in GetRequiredMemSize()
246 size += ut::RoundUp( playerInfo.playerHeapSize, 4 ); in GetRequiredMemSize()
256 size += ut::RoundUp( in GetRequiredMemSize()
260 size += ut::RoundUp( in GetRequiredMemSize()
264 size += ut::RoundUp( in GetRequiredMemSize()
268 size += ut::RoundUp( in GetRequiredMemSize()
383 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, sizeof(internal::PlayerHeap) ), 4 ); in CreatePlayerHeap()
394 *buffer = ut::RoundUp( *buffer, 32 ); in CreatePlayerHeap()
395 ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, heapSize ), 4 ); in CreatePlayerHeap()
422 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSoundPlayer()
494 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceSound()
526 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupWaveSound()
558 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupStreamSound()
590 void* ep = ut::RoundUp( ut::AddOffsetToPtr( *buffer, requireSize ), 4 ); in SetupSequenceTrack()