Lines Matching refs:NULL

52 : m_pSoundArchive( NULL ),  in SoundArchivePlayer()
55 m_SequenceUserprocCallback( NULL ), in SoundArchivePlayer()
56 m_pSequenceUserprocCallbackArg( NULL ), in SoundArchivePlayer()
58 m_pSoundPlayers( NULL ), in SoundArchivePlayer()
60 m_pSetupBufferAddress( NULL ), in SoundArchivePlayer()
89 if ( m_pSoundArchive == NULL ) in IsAvailable()
178 m_pSoundArchive = NULL; in Finalize()
179 m_pSequenceTrackAllocator = NULL; in Finalize()
194 m_pSoundPlayers = NULL; in Finalize()
198 if ( m_pSetupBufferAddress != NULL ) in Finalize()
205 m_pSetupBufferAddress = NULL; in Finalize()
386 return NULL; in CreatePlayerHeap()
398 return NULL; in CreatePlayerHeap()
407 return NULL; in CreatePlayerHeap()
457 NW_WARNING( playerHeap != NULL, in SetupSoundPlayer()
459 if ( playerHeap == NULL ) in SetupSoundPlayer()
662 NW_ASSERTMSG( m_pSoundArchive != NULL, "Setup is not completed." ); in GetSoundArchive()
709 if ( sound == NULL ) return NULL; in AllocSound()
715 if ( ambientArgInfo != NULL ) in AllocSound()
726 if ( m_pSoundDataManager == NULL ) return NULL; in detail_GetFileAddress()
741 NULL, in detail_SetupSound()
742 NULL, in detail_SetupSound()
800 const SoundStartable::StartInfo::SeqSoundInfo* seqInfo = NULL; in detail_SetupSoundImpl()
801 if ( startInfo != NULL ) in detail_SetupSoundImpl()
831 if ( ambientArgInfo != NULL ) in detail_SetupSoundImpl()
839 internal::ExternalSoundPlayer* extPlayer = NULL; in detail_SetupSoundImpl()
840 if ( actor != NULL ) { in detail_SetupSoundImpl()
842 if ( extPlayer == NULL ) in detail_SetupSoundImpl()
859 if ( ( extPlayer != NULL ) && ( ! extPlayer->detail_CanPlaySound( allocPriority ) ) ) { in detail_SetupSoundImpl()
864 internal::BasicSound* sound = NULL; in detail_SetupSoundImpl()
865 internal::SequenceSound* seqSound = NULL; in detail_SetupSoundImpl()
866 internal::StreamSound* strmSound = NULL; in detail_SetupSoundImpl()
867 internal::WaveSound* waveSound = NULL; in detail_SetupSoundImpl()
879 if ( seqSound == NULL ) in detail_SetupSoundImpl()
901 if ( strmSound == NULL ) in detail_SetupSoundImpl()
923 if ( waveSound == NULL ) in detail_SetupSoundImpl()
977 if ( seqInfo != NULL ) in detail_SetupSoundImpl()
1076 if ( extPlayer != NULL ) in detail_SetupSoundImpl()
1086 if ( actor != NULL ) in detail_SetupSoundImpl()
1135 if ( externalSeqInfo != NULL ) in PrepareSequenceSoundImpl()
1138 if ( extSeqFile != NULL ) in PrepareSequenceSoundImpl()
1145 if ( startLabel != NULL ) in PrepareSequenceSoundImpl()
1176 if ( seqFile == NULL ) in PrepareSequenceSoundImpl()
1178 if ( pPlayerHeap == NULL ) in PrepareSequenceSoundImpl()
1188 const void* bankFiles[ SoundArchive::SEQ_BANK_MAX ] = { NULL }; in PrepareSequenceSoundImpl()
1190 if ( externalSeqInfo != NULL ) in PrepareSequenceSoundImpl()
1216 if ( bankFile == NULL ) in PrepareSequenceSoundImpl()
1218 if ( pPlayerHeap == NULL ) in PrepareSequenceSoundImpl()
1238 if ( pPlayerHeap == NULL ) in PrepareSequenceSoundImpl()
1444 if ( fileStream == NULL ) { in PrepareStreamSoundImpl()
1496 if ( wsdFile == NULL ) in PrepareWaveSoundImpl()
1498 if ( pPlayerHeap == NULL ) in PrepareWaveSoundImpl()
1515 if ( pPlayerHeap == NULL ) in PrepareWaveSoundImpl()
1636 if ( ! m_pSoundArchivePlayer.IsAvailable() ) return NULL; in NoteOn()
1697 if ( waveFile == NULL ) in GetWaveSoundData()
1699 if ( arg.dataMgr != NULL ) in GetWaveSoundData()
1703 if ( waveFile == NULL ) in GetWaveSoundData()
1705 return NULL; in GetWaveSoundData()