Lines Matching refs:loadFlag

114     u32 loadFlag,  in LoadData()  argument
139 return LoadSequenceSound( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
141 return LoadWaveSound( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
147 return LoadBank( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
149 return LoadWaveArchive( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
153 return LoadSoundGroup( itemId, pAllocator, loadFlag, loadBlockSize ); in LoadData()
163 u32 loadFlag, in LoadData() argument
169 return LoadData( id, pAllocator, loadFlag, loadBlockSize ); in LoadData()
207 u32 loadFlag, in LoadSequenceSound() argument
210 if ( loadFlag & LOAD_SEQ ) in LoadSequenceSound()
220 if ( loadFlag & LOAD_BANK || loadFlag & LOAD_WARC ) in LoadSequenceSound()
233 if ( ! LoadBank( bankId, pAllocator, loadFlag, loadBlockSize ) ) in LoadSequenceSound()
247 u32 loadFlag, in LoadWaveSound() argument
252 if ( loadFlag & LOAD_WSD ) in LoadWaveSound()
261 if ( loadFlag & LOAD_WARC ) in LoadWaveSound()
297 loadFlag, in LoadWaveSound()
328 loadFlag, in LoadWaveSound()
342 u32 loadFlag, in LoadBank() argument
346 if ( loadFlag & LOAD_BANK ) in LoadBank()
355 if ( loadFlag & LOAD_WARC ) in LoadBank()
372 loadFlag, in LoadBank()
392 loadFlag, in LoadBank()
407 u32 loadFlag, in LoadWaveArchiveImpl() argument
432 loadFlag, in LoadWaveArchiveImpl()
445 u32 loadFlag, in LoadWaveArchive() argument
448 if ( loadFlag & LOAD_WARC ) in LoadWaveArchive()
660 if ( ! LoadData( infoEx.itemId, pAllocator, infoEx.loadFlag, loadBlockSize ) ) in PostProcessForLoadedGroupFile()
678 if ( ! ( infoEx.loadFlag && LOAD_WARC ) ) in PostProcessForLoadedGroupFile()
918 i, infoEx.itemId, infoEx.loadFlag ); in LoadGroup()
930 u32 loadFlag, in LoadSoundGroup() argument
946 if ( ! LoadSequenceSound( id, pAllocator, loadFlag, loadBlockSize ) ) in LoadSoundGroup()
955 if ( ! LoadWaveSound( id, pAllocator, loadFlag, loadBlockSize, soundGroupId ) ) in LoadSoundGroup()
967 if ( ( loadFlag == LOAD_SEQ ) || ( loadFlag == LOAD_WSD ) ) in LoadSoundGroup()
1107 bool SoundArchiveLoader::IsDataLoaded( const char* pItemName, u32 loadFlag ) const in IsDataLoaded()
1112 return IsDataLoaded( id, loadFlag ); in IsDataLoaded()
1115 bool SoundArchiveLoader::IsDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsDataLoaded()
1132 return IsSequenceSoundDataLoaded( itemId, loadFlag ); in IsDataLoaded()
1134 return IsWaveSoundDataLoaded( itemId, loadFlag ); in IsDataLoaded()
1140 return IsBankDataLoaded( itemId, loadFlag ); in IsDataLoaded()
1146 return IsSoundGroupDataLoaded( itemId, loadFlag ); in IsDataLoaded()
1154 SoundArchive::ItemId itemId, u32 loadFlag ) const in IsSequenceSoundDataLoaded()
1156 if ( loadFlag & LOAD_SEQ ) in IsSequenceSoundDataLoaded()
1165 if ( loadFlag & LOAD_BANK || loadFlag & LOAD_WARC ) in IsSequenceSoundDataLoaded()
1178 if ( ! IsBankDataLoaded( bankId, loadFlag ) ) in IsSequenceSoundDataLoaded()
1188 bool SoundArchiveLoader::IsWaveSoundDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsWaveSoundDataLoaded()
1196 if ( (loadFlag & LOAD_WSD) || (loadFlag & LOAD_WARC) ) in IsWaveSoundDataLoaded()
1204 if ( loadFlag & LOAD_WARC ) in IsWaveSoundDataLoaded()
1235 bool SoundArchiveLoader::IsBankDataLoaded( SoundArchive::ItemId itemId, u32 loadFlag ) const in IsBankDataLoaded()
1242 if ( (loadFlag & LOAD_BANK) || (loadFlag & LOAD_WARC) ) in IsBankDataLoaded()
1250 if ( loadFlag & LOAD_WARC ) in IsBankDataLoaded()
1326 SoundArchive::ItemId itemId, u32 loadFlag ) const in IsSoundGroupDataLoaded()
1339 if ( ! IsSequenceSoundDataLoaded( id, loadFlag ) ) in IsSoundGroupDataLoaded()
1348 if ( ! IsWaveSoundDataLoaded( id, loadFlag ) ) in IsSoundGroupDataLoaded()