Lines Matching refs:pMaterial
270 if (pMaterial && !pMaterial->IsUserAllocated()) in ~Frame()
272 Layout::DeleteObj(pMaterial); in ~Frame()
274 pMaterial = 0; in ~Frame()
408 m_Frames[i].pMaterial = Layout::NewObj<Material>(pResMaterial, resBlockSet); in Window()
440 m_Frames[i].pMaterial = Layout::NewObj<Material>(); in InitTexNum()
441 if (m_Frames[i].pMaterial) in InitTexNum()
443 m_Frames[i].pMaterial->ReserveMem(frameTexNums[i], frameTexNums[i], frameTexNums[i]); in InitTexNum()
522 Material* pMaterial = this->GetContentMaterial(); in SetTexCoord() local
523 if (pMaterial != NULL) in SetTexCoord()
525 pMaterial->SetTextureDirty(); in SetTexCoord()
544 if (internal::EqualsMaterialName(m_Frames[i].pMaterial->GetName(), findName)) in FindMaterialByName()
546 return m_Frames[i].pMaterial; in FindMaterialByName()
658 if (frame.pMaterial->GetTexMapNum() == 0) in DrawFrame()
663 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame()
712 if (frame.pMaterial && frame.pMaterial->GetTexMapNum() > 0) in DrawFrame4()
714 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame4()
775 if (frame.pMaterial->GetTexMapNum() > 0) // Corner LT in DrawFrame8()
777 frame.pMaterial->SetupGraphics(drawInfo, alpha, false); in DrawFrame8()
806 Material* pMaterial = frames[WINDOWFRAME_LT].pMaterial; in GetFrameSize() local
807 if (pMaterial != NULL && pMaterial->GetTexMapNum() > 0) in GetFrameSize()
809 TexSize texSize = pMaterial->GetTexMap(0).GetSize(); in GetFrameSize()
820 Material* pMaterialLT = frames[WINDOWFRAME_LT].pMaterial; in GetFrameSize()
826 Material *pMaterialRT = frames[WINDOWFRAME_RT].pMaterial; in GetFrameSize()
832 Material *pMaterialRB = frames[WINDOWFRAME_RB].pMaterial; in GetFrameSize()
838 Material *pMaterialLB = frames[WINDOWFRAME_LB].pMaterial; in GetFrameSize()
874 return m_Frames[frameIdx].pMaterial; in GetFrameMaterial()
877 void Window::SetFrameMaterial(WindowFrame frameIdx, Material* pMaterial) in SetFrameMaterial() argument
881 if (m_Frames[frameIdx].pMaterial == pMaterial) in SetFrameMaterial()
886 if (m_Frames[frameIdx].pMaterial != NULL && in SetFrameMaterial()
887 !m_Frames[frameIdx].pMaterial->IsUserAllocated()) in SetFrameMaterial()
889 Layout::DeleteObj(m_Frames[frameIdx].pMaterial); in SetFrameMaterial()
892 m_Frames[frameIdx].pMaterial = pMaterial; in SetFrameMaterial()
893 if (pMaterial != NULL) in SetFrameMaterial()
895 pMaterial->SetTextureDirty(); in SetFrameMaterial()
905 void Window::SetContentMaterial(Material* pMaterial) in SetContentMaterial() argument
907 if (m_pMaterial == pMaterial) in SetContentMaterial()
917 m_pMaterial = pMaterial; in SetContentMaterial()
1007 if ( frame.pMaterial->GetTexMapNum() == 0 ) return; in MakeUniformDataSelf()
1010 pDrawer->SetUpTexEnv( frame.pMaterial ); in MakeUniformDataSelf()
1013 pDrawer->SetUpTextures( frame.pMaterial ); in MakeUniformDataSelf()
1014 const TexSize texSize = frame.pMaterial->GetTexMap(0).GetSize(); in MakeUniformDataSelf()
1019 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1027 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1035 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1044 … uniformTexCoordNum = pDrawer->CalcTextureCoords( frame.pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1053 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1056 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1059 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1062 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1065 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1072 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1075 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1078 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1081 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1084 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1092 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1095 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1098 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1101 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1104 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1112 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1115 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1118 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1121 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1123 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1133 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1136 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1139 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1144 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1147 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1154 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1157 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1160 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1165 …local::GetLTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1168 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1175 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1178 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1181 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1186 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1189 …uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); … in MakeUniformDataSelf()
1197 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1200 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1203 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1208 …local::GetRTTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1211 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1218 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1221 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1224 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1229 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1232 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1239 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1242 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1245 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1250 …local::GetRBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1253 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1260 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1263 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1266 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1271 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1274 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()
1281 if ( pFrame->pMaterial->GetTexMapNum() != 0 ) in MakeUniformDataSelf()
1284 pDrawer->SetUpTexEnv( pFrame->pMaterial ); in MakeUniformDataSelf()
1287 pDrawer->SetUpTextures( pFrame->pMaterial ); in MakeUniformDataSelf()
1292 …local::GetLBTexCoord(texCds[0], polSize, pFrame->pMaterial->GetTexMap(0).GetSize(), pFrame->textur… in MakeUniformDataSelf()
1295 … uniformTexCoordNum = pDrawer->CalcTextureCoords( pFrame->pMaterial, texCds, uniformTexCoords ); in MakeUniformDataSelf()