Lines Matching refs:GLint
268 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexColor); in DrawQuad()
284 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uVertexTexCoord0 + i); in DrawQuad()
296 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad()
322 GLint loc = gres.GetUniformLocation(gres.UNIFORM_uTransform); in DrawQuad_Repeat()
454 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_Texture0_samplerType … in SetTextureSamplerType()
476 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineRgb + … in SetTevCombineRgb()
485 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_combineAlpha … in SetTevCombineAlpha()
511 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcRgb()
512 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcRgb + inde… in SetTevSrcRgb()
521 GLint ivec[3] = { tevSrc[value0], tevSrc[value1], tevSrc[value2] }; in SetTevSrcAlpha()
522 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_srcAlpha + in… in SetTevSrcAlpha()
554 GLint ivec[3] = { tevOpRgb[value0], tevOpRgb[value1], tevOpRgb[value2] }; in SetTevOperandRgb()
555 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_operandRgb + … in SetTevOperandRgb()
585 GLint ivec[3] = { tevOpAlp[value0], tevOpAlp[value1], tevOpAlp[value2] }; in SetTevOperandAlpha()
586 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_operandAlpha … in SetTevOperandAlpha()
603 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_scaleRgb + in… in SetTevScaleRgb()
612 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_scaleAlpha + … in SetTevScaleAlpha()
627 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_constRgba + i… in SetTevConstRgba()
642 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_constRgba + i… in SetTevConstRgba()
650 … GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv0_bufferColor); in SetTevBufferColor()
669 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_TexEnv1_bufferInput +… in SetTevBufferInput()
686 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_FragOperation_enableA… in SetEnableAlphaTest()
693 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_FragOperation_alphaRe… in SetAlphaRefValue()
700 static const GLint alphaTest[] = in SetAlphaTestFunc()
713 …GLint loc = graphicsResource.GetUniformLocation(graphicsResource.UNIFORM_dmp_FragOperation_alphaTe… in SetAlphaTestFunc()
717 static const GLint filterMode[] =