Lines Matching refs:isExisted
54 bool isExisted = false; in GetReferenceLutTarget() local
69 isExisted = true; in GetReferenceLutTarget()
73 return ::std::make_pair(referenceLut.GetTargetLut(), isExisted); in GetReferenceLutTarget()
80 bool isExisted = false; in GetReferenceTextureTarget() local
96 isExisted = true; in GetReferenceTextureTarget()
102 isExisted = true; in GetReferenceTextureTarget()
106 return ::std::make_pair(referenceTexture.GetTargetTexture(), isExisted); in GetReferenceTextureTarget()
113 bool isExisted = false; in GetReferenceShaderTarget() local
129 isExisted = true; in GetReferenceShaderTarget()
135 isExisted = true; in GetReferenceShaderTarget()
139 return ::std::make_pair(referenceShader.GetTargetShader(),isExisted); in GetReferenceShaderTarget()