Lines Matching refs:resTex

32 typedef void (*SetupFunc)(ResTexture resTex);
34 static void ResImageTexture_Setup(ResTexture resTex);
35 static void ResCubeTexture_Setup(ResTexture resTex);
36 static void ResReferenceTexture_Setup(ResTexture resTex);
37 static void ResProceduralTexture_Setup(ResTexture resTex);
38 static void ResShadowTexture_Setup(ResTexture resTex);
40 static void ResImageTexture_Cleanup(ResTexture resTex);
41 static void ResCubeTexture_Cleanup(ResTexture resTex);
42 static void ResReferenceTexture_Cleanup(ResTexture resTex);
43 static void ResProceduralTexture_Cleanup(ResTexture resTex);
44 static void ResShadowTexture_Cleanup(ResTexture resTex);
188 ResImageTexture_Setup(ResTexture resTex) in ResImageTexture_Setup() argument
190 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Setup()
199 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResImageTexture_Setup()
215 ResShadowTexture_Setup(ResTexture resTex) in ResShadowTexture_Setup() argument
217 ResShadowTexture resSdwTex = ResDynamicCast<ResShadowTexture>( resTex ); in ResShadowTexture_Setup()
226 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResShadowTexture_Setup()
242 ResCubeTexture_Setup(ResTexture resTex) in ResCubeTexture_Setup() argument
244 ResCubeTexture resCubeTex = ResDynamicCast<ResCubeTexture>( resTex ); in ResCubeTexture_Setup()
253 u32 texID = reinterpret_cast<u32>(resTex.ptr()); in ResCubeTexture_Setup()
274 ResReferenceTexture_Setup(ResTexture resTex) in ResReferenceTexture_Setup() argument
276 ResReferenceTexture resRefTex = ResDynamicCast<ResReferenceTexture>( resTex ); in ResReferenceTexture_Setup()
321 ResProceduralTexture_Setup(ResTexture resTex) in ResProceduralTexture_Setup() argument
323 NW_UNUSED_VARIABLE( resTex ) in ResProceduralTexture_Setup()
332 ResImageTexture_Cleanup(ResTexture resTex) in ResImageTexture_Cleanup() argument
334 ResImageTexture resImgTex = ResDynamicCast<ResImageTexture>( resTex ); in ResImageTexture_Cleanup()
354 ResShadowTexture_Cleanup(ResTexture resTex) in ResShadowTexture_Cleanup() argument
356 ResShadowTexture resSdwTex = ResDynamicCast<ResShadowTexture>( resTex ); in ResShadowTexture_Cleanup()
376 ResCubeTexture_Cleanup(ResTexture resTex) in ResCubeTexture_Cleanup() argument
378 ResCubeTexture resCubeTex = ResDynamicCast<ResCubeTexture>( resTex ); in ResCubeTexture_Cleanup()
402 ResReferenceTexture_Cleanup(ResTexture resTex) in ResReferenceTexture_Cleanup() argument
404 ResReferenceTexture resRefTex = ResDynamicCast<ResReferenceTexture>( resTex ); in ResReferenceTexture_Cleanup()
415 ResProceduralTexture_Cleanup(ResTexture resTex) in ResProceduralTexture_Cleanup() argument
417 ResProceduralTexture resProcTex = ResDynamicCast<ResProceduralTexture>( resTex ); in ResProceduralTexture_Cleanup()