Lines Matching refs:resShader
88 ResShader resShader = this->GetShader(); in Cleanup() local
89 ut::SafeCleanup(resShader); in Cleanup()
333 ResShader resShader, in SetupShader() argument
340 if (resShader.IsValid()) in SetupShader()
343 ResReferenceShader refer = ResDynamicCast<ResReferenceShader>(resShader); in SetupShader()
369 setupShader = resShader; in SetupShader()
379 bool isSetup = resShader.IsValid() && result.IsSuccess(); in SetupShader()
385 ResBinaryShader resBinaryShader = resShader.Dereference(); in SetupShader()
398 ResMaterial::SetShader(ResShader resShader) in SetShader() argument
400 NW_ASSERT(resShader.IsValid()); in SetShader()
402 referenceShader.ref().toTargetShader.set_ptr(resShader.Dereference().ptr()); in SetShader()