Lines Matching refs:Result
26 static Result
30 Result
38 Result result = RESOURCE_RESULT_OK; in Setup()
57 Result resultFragmentShader = resFragmentShader.Setup(allocator, graphicsFile); in Setup()
109 Result
112 Result result = RESOURCE_RESULT_OK; in SetupTextures()
230 static Result SetupTextureCoordinators(ResMaterial resMaterial) in SetupTextureCoordinators()
232 Result result = RESOURCE_RESULT_OK; in SetupTextureCoordinators()
330 Result
337 Result result = RESOURCE_RESULT_OK; in SetupShader()
362 result |= Result::MASK_FAIL_BIT; in SetupShader()