Lines Matching refs:ResMaterialData
41 if (!ut::CheckFlag(this->GetFlags(), ResMaterialData::FLAG_HAS_BEEN_SETUP_TEXTURE)) in Setup()
47 if (!ut::CheckFlag(this->GetFlags(), ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER)) in Setup()
52 if (!ut::CheckFlag(this->GetFlags(), ResMaterialData::FLAG_HAS_BEEN_SETUP_FRAGMENTSHADER)) in Setup()
63 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_FRAGMENTSHADER); in Setup()
72 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP); in Setup()
82 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP); in Cleanup()
84 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_FRAGMENTSHADER); in Cleanup()
87 this->DisableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER); in Cleanup()
91 this->DisableFlags((ResMaterialData::FLAG_HAS_BEEN_SETUP_TEXTURE)); in Cleanup()
224 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_TEXTURE); in SetupTextures()
382 this->EnableFlags(ResMaterialData::FLAG_HAS_BEEN_SETUP_SHADER); in SetupShader()