Lines Matching refs:s32
42 s32 lutSetsNum = this->GetLutSetsCount(); in Setup()
48 s32 lightNum = this->GetLightsCount(); in Setup()
54 s32 fogNum = this->GetFogsCount(); in Setup()
60 s32 shaderNum = this->GetShadersCount(); in Setup()
66 s32 textureNum = this->GetTexturesCount(); in Setup()
72 s32 skeletalAnimNum = this->GetSkeletalAnimsCount(); in Setup()
78 s32 materialAnimNum = this->GetMaterialAnimsCount(); in Setup()
84 s32 visibilityAnimNum = this->GetVisibilityAnimsCount(); in Setup()
90 s32 cameraAnimNum = this->GetCameraAnimsCount(); in Setup()
96 s32 lightAnimNum = this->GetLightAnimsCount(); in Setup()
102 s32 modelNum = this->GetModelsCount(); in Setup()