Lines Matching refs:matrix
81 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
113 matrix, in UpdateWorld()
126 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
158 matrix, in UpdateWorld()
170 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateWorld() local
202 matrix, in UpdateWorld()
234 …for (Skeleton::MatrixPose::MatrixArray::iterator matrix = range.first; matrix != range.second; ++m… in UpdateView() local
256 &(*matrix), in UpdateView()
274 &(*matrix), in UpdateView()
275 *matrix, in UpdateView()
291 matrix, in UpdateView()