Lines Matching refs:SkeletalModel
33 NW_UT_RUNTIME_TYPEINFO_DEFINITION( SkeletalModel, Model );
36 SkeletalModel*
37 SkeletalModel::Builder::Create( in Create()
78 void* memory = allocator->Alloc(sizeof(SkeletalModel)); in Create()
81 SkeletalModel* model = new(memory) SkeletalModel( in Create()
102 SkeletalModel::Accept( in Accept()
112 SkeletalModel::SetFullBakedAnimEnabled(bool enable) in SetFullBakedAnimEnabled()
132 SkeletalModel::CreateSkeletalAnimGroup(os::IAllocator* allocator) in CreateSkeletalAnimGroup()
206 SkeletalModel::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()
233 SkeletalModel::Initialize(os::IAllocator* allocator) in Initialize()
251 SkeletalModel::SetupAnimGroup(AnimGroup* animGroup, bool fullBakedAnimEnabled) const in SetupAnimGroup()