Lines Matching refs:original

72     ResMaterial original = material->GetOriginal();  in Activate()  local
78 ResMaterial resShaderParameterMaterial = original; in Activate()
90 ResMaterial resShadingParametersMaterial = original; in Activate()
104 ResRasterization resRasterization = original.GetRasterization(); in Activate()
105 u32 rasterizationHash = original.GetRasterizationHash(); in Activate()
113 ResMaterial resTextureCoordinatorsMaterial = original; in Activate()
122 ResMaterial resTextureMappersMaterial = original; in Activate()
132 ResMaterial resProceduralTextureMapperMaterial = original; in Activate()
137 …bool lightEnabled = ut::CheckFlag(original.GetFlags(), ResMaterialData::FLAG_FRAGMENTLIGHT_ENABLED… in Activate()
140 ResFragmentLighting resFragmentLighting =original.GetFragmentShader().GetFragmentLighting(); in Activate()
142 u32 fragmentLightingHash = original.GetFragmentLightingHash(); in Activate()
152 …ResFragmentLightingTable resFragmentLightingTable =original.GetFragmentShader().GetFragmentLightin… in Activate()
153 u32 fragmentLightingTableHash = original.GetFragmentLightingTableHash(); in Activate()
162 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate()
163 u32 materialColorHash = original.GetMaterialColorHash(); in Activate()
177 ResFragmentShader resTextureCombinerFragmentShader = original.GetFragmentShader(); in Activate()
178 u32 textureCombinersHash = original.GetTextureCombinersHash(); in Activate()
186 ResAlphaTest resAlphaTest = original.GetFragmentShader().GetAlphaTest(); in Activate()
187 u32 alphaTestHash = original.GetAlphaTestHash(); in Activate()
195 ResFragmentOperation resFragmentOperation = original.GetFragmentOperation(); in Activate()
196 u32 fragmentOperationHash = original.GetFragmentOperationHash(); in Activate()