Lines Matching refs:Write
292 buffer.Write( &VS_COMMAND[0], sizeof(VS_COMMAND) ); in BuildProgramCommand()
306 buffer.Write( &VS_RENEWAL_COMMAND[0], sizeof(VS_RENEWAL_COMMAND) ); in BuildProgramCommand()
316 buffer.Write( &GS_COMMAND[0], sizeof(GS_COMMAND) ); in BuildProgramCommand()
330 buffer.Write( &GS_RENEWAL_COMMAND[0], sizeof(GS_RENEWAL_COMMAND) ); in BuildProgramCommand()
349 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildSwizzleCommand()
367 buffer.Write( &GS_COMMAND[0], sizeof(GS_COMMAND) ); in BuildSwizzleCommand()
480 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildConstRegCommand()
497 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in BuildConstRegCommand()
596 buffer.Write( &GEOMETRY_SETTING_COMMAND[0], geometrySettingCommandSize ); in BuildOutAttrCommand()
597 buffer.Write( &SHADER_PROGRAM_COMMAND[0], sizeof(SHADER_PROGRAM_COMMAND) ); in BuildOutAttrCommand()
609 buffer.Write( &GEOMETRY_COMMAND[0], sizeof(GEOMETRY_COMMAND) ); in BuildOutAttrCommand()
623 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in PutEnableMirroringShaderSetting()
651 buffer.Write( &COMMAND[0], sizeof(COMMAND) ); in PutLoadCommand()
652 buffer.Write( &src[index + 1], (countPerCommand - 1) * sizeof(u32) ); in PutLoadCommand()
656 buffer.Write( 0 ); // パディング挿入 in PutLoadCommand()