Lines Matching refs:iter
70 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in CreateEnvironmentArray() local
71 iter != lightSetEnd; in CreateEnvironmentArray()
72 ++iter) in CreateEnvironmentArray()
74 … m_LightSets[lightSetIndex].lightSet = GfxPtr<LightSet>(LightSet::Create((*iter), allocator)); in CreateEnvironmentArray()
103 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetCameras().begin(); in ResolveReference() local
104 iter != cameraEnd; in ResolveReference()
105 ++iter) in ResolveReference()
108 if ((*iter).IsValid()) in ResolveReference()
111 …eContext.GetCameraBegin(), sceneContext.GetCameraEnd(), SceneObjectCompare<const Camera>((*iter))); in ResolveReference()
116 cameraBinder.index = (*iter).GetIndex(); in ResolveReference()
125 for (ResReferenceSceneObjectArray::iterator iter = resSetting.GetFogs().begin(); in ResolveReference() local
126 iter != fogEnd; in ResolveReference()
127 ++iter) in ResolveReference()
130 if ((*iter).IsValid()) in ResolveReference()
133 …d_if(sceneContext.GetFogBegin(), sceneContext.GetFogEnd(), SceneObjectCompare<const Fog>((*iter))); in ResolveReference()
138 fogBinder.index = (*iter).GetIndex(); in ResolveReference()
148 for (ResLightSetArray::iterator iter = resSetting.GetLightSets().begin(); in ResolveReference() local
149 iter != lightSetEnd; in ResolveReference()
150 ++iter) in ResolveReference()
157 ResReferenceSceneObjectArray::iterator lightEnd = (*iter).GetLights().end(); in ResolveReference()
158 for (ResReferenceSceneObjectArray::iterator lightIter = (*iter).GetLights().begin(); in ResolveReference()
201 this->m_LightSets[lightSetIndex].index = (*iter).GetIndex(); in ResolveReference()
215 for (LightSetBinderArray::iterator iter = this->m_LightSets.begin(); in Clear() local
216 iter != lightSetBinderEnd; in Clear()
217 ++iter) in Clear()
219 LightSet* lightSet = iter->lightSet.Get(); in Clear()
222 iter->index = -1; in Clear()
247 for (ResLightSetArray::iterator iter = resource.GetLightSets().begin(); in GetMemorySizeInternal() local
248 iter != lightSetEnd; in GetMemorySizeInternal()
249 ++iter) in GetMemorySizeInternal()
251 LightSet::GetMemorySizeInternal(&size, (*iter)); in GetMemorySizeInternal()