Lines Matching refs:description

95             SceneNode::Description description;  in BuildSceneObject()  local
96 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
97 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
98 description.maxChildren = m_MaxChildren; in BuildSceneObject()
99 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
100 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
106 … SceneNode::GetMemorySizeInternal(pSize, ResStaticCast<ResSceneNode>(resource), description); in BuildSceneObject()
110 …Node::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResSceneNode>(resource), description); in BuildSceneObject()
116 parent, resource, description, allocator); in BuildSceneObject()
124 TransformNode::Description description; in BuildSceneObject() local
125 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
126 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
127 description.maxChildren = m_MaxChildren; in BuildSceneObject()
128 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
129 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
135 …ransformNode::GetMemorySizeInternal(pSize, ResStaticCast<ResTransformNode>(resource), description); in BuildSceneObject()
139 …::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResTransformNode>(resource), description); in BuildSceneObject()
147 description, in BuildSceneObject()
156 Model::Description description; in BuildSceneObject() local
157 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
158 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
159 description.maxChildren = m_MaxChildren; in BuildSceneObject()
160 description.bufferOption = m_BufferOption; in BuildSceneObject()
161 description.sharedMaterialModel = m_SharedMaterialModel; in BuildSceneObject()
162 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
164 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
170 … Model::GetMemorySizeInternal(pSize, ResStaticCast<ResModel>(resource), description); in BuildSceneObject()
174 … Model::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResModel>(resource), description); in BuildSceneObject()
182 description, in BuildSceneObject()
224 ParticleModel::Description description; in BuildSceneObject() local
225 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
226 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
227 description.bufferOption = m_BufferOption; in BuildSceneObject()
228 description.sharedMaterialModel = m_SharedMaterialModel; in BuildSceneObject()
229 description.maxChildren = resNode.GetChildrenCount() + in BuildSceneObject()
232 description.particleSetCount = resNode.GetParticleSetsCount() + in BuildSceneObject()
234 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
240 ParticleModel::GetMemorySizeInternal(pSize, resNode, description); in BuildSceneObject()
244 ParticleModel::GetDeviceMemorySizeInternal(pDeviceSize, resNode, description); in BuildSceneObject()
252 description, in BuildSceneObject()
262 ParticleEmitter::Description description; in BuildSceneObject() local
263 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
264 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
265 description.maxChildren = m_MaxChildren; in BuildSceneObject()
266 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
272 …cleEmitter::GetMemorySizeInternal(pSize, ResStaticCast<ResParticleEmitter>(resource), description); in BuildSceneObject()
276 …GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResParticleEmitter>(resource), description); in BuildSceneObject()
284 description, in BuildSceneObject()
293 FragmentLight::Description description; in BuildSceneObject() local
294 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
295 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
296 description.maxChildren = m_MaxChildren; in BuildSceneObject()
297 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
298 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
304 …ragmentLight::GetMemorySizeInternal(pSize, ResStaticCast<ResFragmentLight>(resource), description); in BuildSceneObject()
308 …::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResFragmentLight>(resource), description); in BuildSceneObject()
316 description, in BuildSceneObject()
326 VertexLight::Description description; in BuildSceneObject() local
327 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
328 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
329 description.maxChildren = m_MaxChildren; in BuildSceneObject()
330 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
331 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
337 … VertexLight::GetMemorySizeInternal(pSize, ResStaticCast<ResVertexLight>(resource), description); in BuildSceneObject()
341 …ht::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResVertexLight>(resource), description); in BuildSceneObject()
349 description, in BuildSceneObject()
358 AmbientLight::Description description; in BuildSceneObject() local
359 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
360 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
361 description.maxChildren = m_MaxChildren; in BuildSceneObject()
362 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
363 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
369 … AmbientLight::GetMemorySizeInternal(pSize, ResStaticCast<ResAmbientLight>(resource), description); in BuildSceneObject()
373 …t::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResAmbientLight>(resource), description); in BuildSceneObject()
381 description, in BuildSceneObject()
390 HemiSphereLight::Description description; in BuildSceneObject() local
391 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
392 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
393 description.maxChildren = m_MaxChildren; in BuildSceneObject()
394 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
395 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
401 …phereLight::GetMemorySizeInternal(pSize, ResStaticCast<ResHemiSphereLight>(resource), description); in BuildSceneObject()
405 …GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResHemiSphereLight>(resource), description); in BuildSceneObject()
413 description, in BuildSceneObject()
422 Fog::Description description; in BuildSceneObject() local
423 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
424 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
425 description.maxChildren = m_MaxChildren; in BuildSceneObject()
426 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
432 Fog::GetMemorySizeInternal(pSize, ResStaticCast<ResFog>(resource), description); in BuildSceneObject()
436 … Fog::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResFog>(resource), description); in BuildSceneObject()
444 description, in BuildSceneObject()
453 Camera::Description description; in BuildSceneObject() local
454 description.isFixedSizeMemory = m_IsFixedSizeMemory; in BuildSceneObject()
455 description.maxCallbacks = m_MaxCallbacks; in BuildSceneObject()
456 description.maxChildren = m_MaxChildren; in BuildSceneObject()
457 description.maxAnimObjectsPerGroup = m_MaxAnimObjectsPerGroup; in BuildSceneObject()
458 description.isAnimationEnabled = m_IsAnimationEnabled; in BuildSceneObject()
464 … Camera::GetMemorySizeInternal(pSize, ResStaticCast<ResCamera>(resource), description); in BuildSceneObject()
468 … Camera::GetDeviceMemorySizeInternal(pDeviceSize, ResStaticCast<ResCamera>(resource), description); in BuildSceneObject()
476 description, in BuildSceneObject()
485 SceneEnvironmentSetting::Description description; in BuildSceneObject() local
491 …ng::GetMemorySizeInternal(pSize, ResStaticCast<ResSceneEnvironmentSetting>(resource), description); in BuildSceneObject()
502 description, in BuildSceneObject()