Lines Matching refs:viewMatrix
589 const math::MTX34& viewMatrix = camera->ViewMatrix(); in ActivateHemiSphereLight() local
591 math::VEC3TransformNormal(&direction, &viewMatrix, &direction); in ActivateHemiSphereLight()
629 const math::MTX34& viewMatrix = camera->ViewMatrix(); in ActivateFragmentLight() local
636 this->TransformToViewCoordinate(&direction, &viewMatrix, &direction); in ActivateFragmentLight()
667 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateFragmentLight()
705 this->TransformToViewCoordinate(&direction, &viewMatrix, &direction); in ActivateFragmentLight()
709 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateFragmentLight()
762 const math::MTX34& viewMatrix = camera->ViewMatrix(); in ActivateVertexLight() local
779 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateVertexLight()
789 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateVertexLight()
805 this->TransformToViewCoordinate(&spotDirection, &viewMatrix, &spotDirection); in ActivateVertexLight()