Lines Matching refs:m_Material
135 m_Material(NULL), in RenderContext()
196 m_Material = NULL; in ResetState()
219 m_Material = NULL; in ResetState()
368 if (m_MaterialCache == m_Material) in ActivateContext()
377 m_MaterialCache = m_Material; in ActivateContext()
390 if (m_MaterialCache == m_Material) in ActivateParticleContext()
400 …ut::CheckFlag(m_Material->GetOriginal().GetFlags(), ResMaterialData::FLAG_PARTICLE_MATERIAL_ENABLE… in ActivateParticleContext()
414 m_MaterialCache = m_Material; in ActivateParticleContext()
445 ResShaderProgramDescription description = this->m_Material->GetDescription(); in ActivateShaderProgram()
487 NW_NULL_ASSERT(this->m_Material); in ActivateSceneEnvironment()
488 const Model* owner = this->m_Material->GetOwnerModel(); in ActivateSceneEnvironment()
491 ResMaterial resMaterial = this->m_Material->GetSceneEnvironmentResMaterial(); in ActivateSceneEnvironment()