Lines Matching refs:vec3Initializer
1054 ResParticleVector3ImmediateInitializer vec3Initializer(initializer.ptr()); in InitializeParticles() local
1055 NW_ASSERT(vec3Initializer.IsValid()); in InitializeParticles()
1060 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles()
1349 ResParticleVector3Random1Initializer vec3Initializer(initializer.ptr()); in InitializeParticles() local
1350 NW_ASSERT(vec3Initializer.IsValid()); in InitializeParticles()
1355 const nw::math::VEC3 baseValue = vec3Initializer.GetBaseValue(); in InitializeParticles()
1356 const f32 random = vec3Initializer.GetRandom(); in InitializeParticles()
1386 ResParticleVector3Random3Initializer vec3Initializer(initializer.ptr()); in InitializeParticles() local
1387 NW_ASSERT(vec3Initializer.IsValid()); in InitializeParticles()
1392 const nw::math::VEC3 baseValue = vec3Initializer.GetBaseValue(); in InitializeParticles()
1393 const nw::math::VEC3 random = vec3Initializer.GetRandom(); in InitializeParticles()
1434 ResParticleVector3MultRandomInitializer vec3Initializer(initializer.ptr()); in InitializeParticles() local
1435 NW_ASSERT(vec3Initializer.IsValid()); in InitializeParticles()
1440 const f32 random = vec3Initializer.GetRandom(); in InitializeParticles()