Lines Matching refs:updater
494 Updater updater; in Create() local
498 updater.m_IsCopied = true; in Create()
499 updater.resource = ParticleUtil::DuplicateResParticleUpdater( in Create()
502 if (updater.resource == NULL) in Create()
509 updater.m_IsCopied = false; in Create()
510 updater.resource = resUpdater.ptr(); in Create()
513 updater.work = 0; in Create()
514 updater.m_Flags = 0; in Create()
517 updater.m_Type = resType; in Create()
532 updater.EnableFlags(Updater::FLAG_IS_HAS_CURVE_ANIM); in Create()
537 node->m_Updaters.push_back(updater); in Create()
603 Updater& updater = *iter++; in Create() local
605 const ResParticleUpdater resUpdater(updater.resource); in Create()
613 … updater.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
614 … updater.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
618 … updater.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
619 … updater.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
624 updater.m_TargetStreams[0] = NULL; in Create()
625 updater.m_TargetStreams[1] = NULL; in Create()
1580 const ResParticleUpdaterData* updater, in ParticleAccelarationUpdater() argument
1587 ResParticleAccelarationUpdater accelUpdater(updater); in ParticleAccelarationUpdater()
1608 const ResParticleUpdaterData* updater, in ParticleFloatImmediateUpdater() argument
1628 ResParticleFloatImmediateUpdater floatUpdater(updater); in ParticleFloatImmediateUpdater()
1694 const ResParticleUpdaterData* updater, in ParticleFloatImmediate4KeyUpdater() argument
1707 ResParticleFloatImmediate4KeyUpdater fkeyUpdater(updater); in ParticleFloatImmediate4KeyUpdater()
1805 const ResParticleUpdaterData* updater, in ParticleVector3Immediate4KeyUpdater() argument
1818 ResParticleVector3Immediate4KeyUpdater fkeyUpdater(updater); in ParticleVector3Immediate4KeyUpdater()
1918 const ResParticleUpdaterData* updater, in ParticleGravityUpdater() argument
1927 ResParticleGravityUpdater gravUpdater(updater); in ParticleGravityUpdater()
1947 const ResParticleUpdaterData* updater, in ParticleSpinUpdater() argument
1954 ResParticleSpinUpdater spinUpdater(updater); in ParticleSpinUpdater()
1987 const ResParticleUpdaterData* updater, in ParticleRandomUpdater() argument
2005 ResParticleRandomUpdater randomUpdater(updater); in ParticleRandomUpdater()
2070 const ResParticleUpdaterData* updater, in ParticleVector2ImmediateUpdater() argument
2090 ResParticleVector2ImmediateUpdater vec2Updater(updater); in ParticleVector2ImmediateUpdater()
2167 const ResParticleUpdaterData* updater, in ParticleVector3AdditiveUpdater() argument
2186 ResParticleVector3AdditiveUpdater vec3Updater(updater); in ParticleVector3AdditiveUpdater()
2280 const ResParticleUpdaterData* updater, in ParticleVector3ImmediateUpdater() argument
2298 ResParticleVector3ImmediateUpdater vec3Updater(updater); in ParticleVector3ImmediateUpdater()
2385 const ResParticleUpdaterData* updater, in ParticleVector3RandomAdditiveUpdater() argument
2404 ResParticleVector3RandomAdditiveUpdater vec3Updater(updater); in ParticleVector3RandomAdditiveUpdater()
2491 const ResParticleUpdaterData* updater, in ParticleRotateUpVectorUpdater() argument
2497 ResParticleRotateUpVectorUpdater vec3Updater(updater); in ParticleRotateUpVectorUpdater()
2568 const ResParticleUpdaterData* updater, in ParticleTexturePatternUpdater() argument
2588 ResParticleTexturePatternUpdater texUpdater(updater); in ParticleTexturePatternUpdater()
2678 const ResParticleUpdaterData* updater, in ParticleChildUpdater() argument
2702 ResParticleChildUpdater childUpdater(updater); in ParticleChildUpdater()
3009 const ResParticleUpdater updater(workUpdater.resource); in UpdateParticles() local
3010 if (!updater.GetUpdaterEnabled()) in UpdateParticles()
3028 ParticleAccelarationUpdater(updater.ptr(), collection, diffTime); in UpdateParticles()
3031 ParticleFloatImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3034 ParticleFloatImmediate4KeyUpdater(updater.ptr(), collection, time); in UpdateParticles()
3037 ParticleVector3Immediate4KeyUpdater(updater.ptr(), collection, time); in UpdateParticles()
3040 … ParticleGravityUpdater((nw::math::VEC3*)targetStream, updater.ptr(), collection, diffTime); in UpdateParticles()
3043 ParticleSpinUpdater(updater.ptr(), collection, diffTime); in UpdateParticles()
3046 … ParticleRandomUpdater(updater.ptr(), collection, time, prevTime, this->m_ParticleRandom); in UpdateParticles()
3049 ParticleVector2ImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3057 … ParticleVector3AdditiveUpdater(updater.ptr(), collection, time, diffTime, updaterIndex); in UpdateParticles()
3061 ResParticleVector3AdditiveUpdater vec3Updater(updater.ptr()); in UpdateParticles()
3084 … ParticleVector3ImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3088 ResParticleVector3ImmediateUpdater vec3Updater(updater.ptr()); in UpdateParticles()
3111 … ParticleVector3RandomAdditiveUpdater(updater.ptr(), collection, time, diffTime, updaterIndex); in UpdateParticles()
3115 ResParticleVector3RandomAdditiveUpdater vec3Updater(updater.ptr()); in UpdateParticles()
3133 ParticleRotateUpVectorUpdater(updater.ptr(), collection); in UpdateParticles()
3136 ParticleTexturePatternUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3146 …ParticleChildUpdater(updater.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, p… in UpdateParticles()
3148 …ParticleChildUpdater(updater.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, p… in UpdateParticles()
3156 ResParticleUserUpdater userUpdater(updater.ptr()); in UpdateParticles()