Lines Matching refs:power
1117 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1120 velocity *= power; in InitializeParticles()
1153 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1224 velocity = tempv * power; in InitializeParticles()
1248 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1258 velocity *= power; in InitializeParticles()
1276 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1307 velocity *= power; in InitializeParticles()
1327 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1337 velocity *= power; in InitializeParticles()
1931 const f32 power = gravUpdater.GetPower() * diffTime; in ParticleGravityUpdater() local
1936 velocity *= power; in ParticleGravityUpdater()
1962 const f32 power = spinUpdater.GetPower() * diffTime; in ParticleSpinUpdater() local
1964 if (power != 0.0f && !axis.IsZero()) in ParticleSpinUpdater()
1967 nw::math::MTX34RotAxisRad(&matrix, &axis, power); in ParticleSpinUpdater()
2022 const nw::math::VEC3 power = randomUpdater.GetPower() * processCount; in ParticleRandomUpdater() local
2027 storagePtr[index].x += power.x * random.NextFloatSignedOne(); in ParticleRandomUpdater()
2028 storagePtr[index].y += power.y * random.NextFloatSignedOne(); in ParticleRandomUpdater()
2029 storagePtr[index].z += power.z * random.NextFloatSignedOne(); in ParticleRandomUpdater()
2034 const nw::math::VEC3 power = randomUpdater.GetPower() * processCount; in ParticleRandomUpdater() local
2058 storagePtr[index].x += power.x * random.NextFloatSignedOne() * processCount; in ParticleRandomUpdater()
2059 storagePtr[index].y += power.y * random.NextFloatSignedOne() * processCount; in ParticleRandomUpdater()
2060 storagePtr[index].z += power.z * random.NextFloatSignedOne() * processCount; in ParticleRandomUpdater()