Lines Matching refs:ftime
1728 ParticleTime ftime = (ParticleTime)(difftime / lifeParam); in ParticleFloatImmediate4KeyUpdater() local
1730 u32 utime = (u32)(ftime * 0x10000); in ParticleFloatImmediate4KeyUpdater()
1732 u32 utime = (u32)(ftime.GetS32Value() * 0x10000); in ParticleFloatImmediate4KeyUpdater()
1742 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater()
1752 value = value3 * ftime + value4; in ParticleFloatImmediate4KeyUpdater()
1754 value = value3 * ftime.GetFloat32Value() + value4; in ParticleFloatImmediate4KeyUpdater()
1767 ParticleTime ftime = (ParticleTime)(difftime / life[index]); in ParticleFloatImmediate4KeyUpdater() local
1769 u32 utime = (u32)(ftime * 0x10000); in ParticleFloatImmediate4KeyUpdater()
1771 u32 utime = (u32)(ftime.GetS32Value() * 0x10000); in ParticleFloatImmediate4KeyUpdater()
1781 value = value2 * ftime.GetFloat32Value() + value0; in ParticleFloatImmediate4KeyUpdater()
1791 value = value3 * ftime + value4; in ParticleFloatImmediate4KeyUpdater()
1793 value = value3 * ftime.GetFloat32Value() + value4; in ParticleFloatImmediate4KeyUpdater()
1839 ParticleTime ftime = (ParticleTime)(difftime / lifeParam); in ParticleVector3Immediate4KeyUpdater() local
1841 u32 utime = (u32)(ftime * 0x10000); in ParticleVector3Immediate4KeyUpdater()
1843 u32 utime = (u32)(ftime.GetFloat32Value() * 0x10000); in ParticleVector3Immediate4KeyUpdater()
1853 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()
1863 value = value3 * ftime + value4; in ParticleVector3Immediate4KeyUpdater()
1865 value = value3 * ftime.GetFloat32Value() + value4; in ParticleVector3Immediate4KeyUpdater()
1878 ParticleTime ftime = (ParticleTime)(difftime / life[index]); in ParticleVector3Immediate4KeyUpdater() local
1881 u32 utime = (u32)(ftime * 0x10000); in ParticleVector3Immediate4KeyUpdater()
1883 u32 utime = (u32)(ftime.GetFloat32Value() * 0x10000); in ParticleVector3Immediate4KeyUpdater()
1893 value = value2 * ftime.GetFloat32Value() + value0; in ParticleVector3Immediate4KeyUpdater()
1903 value = value3 * ftime + value4; in ParticleVector3Immediate4KeyUpdater()
1905 value = value3 * ftime.GetFloat32Value() + value4; in ParticleVector3Immediate4KeyUpdater()