Lines Matching refs:birth

660 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER…  in SetDefaultValues()  local
661 NW_NULL_ASSERT(birth); in SetDefaultValues()
696 birth[nextIndex] = time; in SetDefaultValues()
918 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in AddParticles() local
919 NW_NULL_ASSERT(birth); in AddParticles()
946 birth[nextIndex] = time; in AddParticles()
1531 ParticleTime birth, in CalcAnimationDataIndex() argument
1543 …ParticleTime ptclTime = animationOption.EvaluateAnimationFrame(id, birth, life, time, updaterIndex… in CalcAnimationDataIndex()
1616 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleFloatImmediateUpdater() local
1669 birth[index], in ParticleFloatImmediateUpdater()
1701 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleFloatImmediate4KeyUpdater() local
1727 ParticleTime difftime = time - birth[index]; in ParticleFloatImmediate4KeyUpdater()
1766 ParticleTime difftime = time - birth[index]; in ParticleFloatImmediate4KeyUpdater()
1812 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleVector3Immediate4KeyUpdater() local
1838 ParticleTime difftime = time - birth[index]; in ParticleVector3Immediate4KeyUpdater()
1877 ParticleTime difftime = time - birth[index]; in ParticleVector3Immediate4KeyUpdater()
1999 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleRandomUpdater() local
2044 math::FFloor((time - birth[index]) / interval) in ParticleRandomUpdater()
2045 - math::FCeil((prevTime - birth[index]) / interval) in ParticleRandomUpdater()
2048 ParticleTime time_birth = time - birth[index]; in ParticleRandomUpdater()
2049 ParticleTime prev_birth = prevTime - birth[index]; in ParticleRandomUpdater()
2078 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleVector2ImmediateUpdater() local
2125 birth[index], in ParticleVector2ImmediateUpdater()
2174 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleVector3AdditiveUpdater() local
2226 birth[index], in ParticleVector3AdditiveUpdater()
2286 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleVector3ImmediateUpdater() local
2334 birth[index], in ParticleVector3ImmediateUpdater()
2392 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleVector3RandomAdditiveUpdater() local
2440 birth[index], in ParticleVector3RandomAdditiveUpdater()
2576 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleTexturePatternUpdater() local
2624 birth[index], in ParticleTexturePatternUpdater()
2696 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in ParticleChildUpdater() local
2769 birth[index], in ParticleChildUpdater()
3271 …ParticleTime* birth = (ParticleTime*)collection->GetStreamPtr(PARTICLEUSAGE_BIRTH, PARTICLE_BUFFER… in UpdateParticles()
3303 …if (birth[index].GetParticleTimeValue() + life[index].GetParticleTimeValue() <= time.GetParticleTi… in UpdateParticles()
3338 if (birth[index].GetParticleTimeValue() <= limit.GetParticleTimeValue()) in UpdateParticles()
3437 ParticleTime birth, in CheckTiming() argument
3448 return birth == currentTime; in CheckTiming()
3454 …return birth.GetParticleTimeValue() + life.GetParticleTimeValue() <= currentTime.GetParticleTimeVa… in CheckTiming()
3469 int prevCount =(int)(prevTime - birth); in CheckTiming()
3473 ParticleTime prev_birth = prevTime - birth; in CheckTiming()
3491 int currentCount = (int)math::FFloor((currentTime - birth - start) / interval); in CheckTiming()
3496 ParticleTime current_birth =currentTime - birth; in CheckTiming()
3518 int prevCount =(int)(prevTime - birth); in CheckTiming()
3520 ParticleTime prev_birth = prevTime - birth; in CheckTiming()
3537 … int currentCount = (int)math::FFloor((currentTime - birth - resource.GetStart()) / interval); in CheckTiming()
3539 ParticleTime current_birth =currentTime - birth; in CheckTiming()