Lines Matching refs:GetMaxActiveIndex
673 int maxIndex = collection->GetMaxActiveIndex(); in SetDefaultValues()
925 int maxIndex = collection->GetMaxActiveIndex(); in AddParticles()
1598 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleAccelarationUpdater()
1649 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediateUpdater()
1657 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediateUpdater()
1724 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediate4KeyUpdater()
1763 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleFloatImmediate4KeyUpdater()
1835 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3Immediate4KeyUpdater()
1874 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3Immediate4KeyUpdater()
1940 const int count = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in ParticleGravityUpdater()
1971 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleSpinUpdater()
2024 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleRandomUpdater()
2038 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleRandomUpdater()
2109 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector2ImmediateUpdater()
2205 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3AdditiveUpdater()
2317 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3ImmediateUpdater()
2423 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleVector3RandomAdditiveUpdater()
2514 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleRotateUpVectorUpdater()
2541 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleRotateUpVectorUpdater()
2613 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in ParticleTexturePatternUpdater()
3071 … const int processCount = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in UpdateParticles()
3095 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in UpdateParticles()
3122 const u32 maxIndex = collection->GetMaxActiveIndex() + 1; in UpdateParticles()
3191 … const int processCount = collection->GetMaxActiveIndex() - collection->GetMinActiveIndex() + 1; in UpdateParticles()
3205 int maxActiveIndex = collection->GetMaxActiveIndex(); in UpdateParticles()