Lines Matching refs:original
70 ResMaterial original = material->GetOriginal(); in Activate() local
78 ResMaterial resShadingParametersMaterial = original; in Activate()
85 ResRasterization resRasterization = original.GetRasterization(); in Activate()
86 u32 rasterizationHash = original.GetRasterizationHash(); in Activate()
95 ResMaterial resTextureCoordinatorsMaterial = original; in Activate()
105 ResMaterial resTextureMappersMaterial = original; in Activate()
117 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate()
120 u32 materialColorHash = original.GetMaterialColorHash(); in Activate()
124 ResFragmentShader resTextureCombinerFragmentShader = original.GetFragmentShader(); in Activate()
125 u32 textureCombinersHash = original.GetTextureCombinersHash(); in Activate()
134 ResAlphaTest resAlphaTest = original.GetFragmentShader().GetAlphaTest(); in Activate()
138 ResFragmentOperation resFragmentOperation = original.GetFragmentOperation(); in Activate()
139 u32 fragmentOperationHash = original.GetFragmentOperationHash(); in Activate()