Lines Matching refs:shape
358 ParticleShape* shape in Create() argument
363 NW_NULL_ASSERT(shape); in Create()
437 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
445 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
450 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
472 shape->AddVertexStreamSize(GL_FLOAT, 1, capacity, deviceMemorySize); in Create()
480 shape->AddVertexStreamSize(GL_FLOAT, 3, capacity, deviceMemorySize); in Create()
485 shape->AddVertexStreamSize(GL_FLOAT, 2, capacity, deviceMemorySize); in Create()
506 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
510 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
515 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
521 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
525 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
529 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
570 node->m_ParticleShape = shape; in Create()
580 node->m_StreamPtr[usage][i] = shape->GetPrimitiveStreamPtr((ParticleBuffer)i); in Create()
658 … shape->AddVertexParam(usage, GL_FLOAT, 1, resParam.GetData(), &nodeMemory); in Create()
669 … shape->AddVertexParam(usage, GL_FLOAT, 3, resParam.GetData(), &nodeMemory); in Create()
677 … shape->AddVertexParam(usage, GL_FLOAT, 2, resParam.GetData(), &nodeMemory); in Create()
711 …ParticleShape::VertexAttribute* datas = shape->AddVertexStream(usage, GL_FLOAT, 1, capacity, &devi… in Create()
723 …ParticleShape::VertexAttribute* datas = shape->AddVertexStream(usage, GL_FLOAT, 3, capacity, &devi… in Create()
732 …ParticleShape::VertexAttribute* datas = shape->AddVertexStream(usage, GL_FLOAT, 2, capacity, &devi… in Create()
764 shape->AddVertexParam(usage, GL_FLOAT, 1, paramOne, &nodeMemory); in Create()
771 shape->AddVertexParam(usage, GL_FLOAT, 1, paramZero, &nodeMemory); in Create()
779 shape->AddVertexParam(usage, GL_FLOAT, 3, paramZero, &nodeMemory); in Create()
788 shape->AddVertexParam(usage, GL_FLOAT, 3, paramOne, &nodeMemory); in Create()
795 shape->AddVertexParam(usage, GL_FLOAT, 2, paramZero, &nodeMemory); in Create()
802 shape->AddVertexParam(usage, GL_FLOAT, 2, paramOne, &nodeMemory); in Create()