Lines Matching refs:resModel
236 ResModel resModel = GetResModel(); in CreateAnimGroups() local
237 NW_ASSERT(resModel.IsValid()); in CreateAnimGroups()
239 const int animGroupCount = resModel.GetAnimGroupsCount(); in CreateAnimGroups()
242 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateAnimGroups()
332 ResModel resModel = this->GetResModel(); in CreateMaterials() local
333 NW_ASSERT(resModel.IsValid()); in CreateMaterials()
335 int materialCount = resModel.GetMaterialsCount(); in CreateMaterials()
353 resModel.GetMaterials(i), in CreateMaterials()
378 ResModel resModel = this->GetResModel(); in CreateResMeshes() local
379 NW_ASSERT(resModel.IsValid()); in CreateResMeshes()
381 s32 meshesCount = resModel.GetMeshesCount(); in CreateResMeshes()
408 buffer[i] = *(resModel.GetMeshes(i).ptr()); in CreateResMeshes()
414 m_OriginalVisibility = resModel.IsVisible(); in CreateResMeshes()
440 ResModel resModel = this->GetResModel(); in CreateResMeshNodeVisibilities() local
441 NW_ASSERT(resModel.IsValid()); in CreateResMeshNodeVisibilities()
443 s32 visibilitiesConut = resModel.GetMeshNodeVisibilitiesCount(); in CreateResMeshNodeVisibilities()
460 m_MeshNodeVisibilityBuffers.PushBackFast(*(resModel.GetMeshNodeVisibilities(i).ptr())); in CreateResMeshNodeVisibilities()
475 … m_MeshNodeOriginalVisibilities.PushBackFast(resModel.GetMeshNodeVisibilities(i).IsVisible()); in CreateResMeshNodeVisibilities()