Lines Matching refs:resAnimGroupMember
115 anim::ResAnimGroupMember resAnimGroupMember = in BindMaterialAnim() local
117 const int matIdx = GetMaterialIndex(resAnimGroupMember); in BindMaterialAnim()
122 … animGroup->SetTargetPtr(memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, false)); in BindMaterialAnim()
125 resAnimGroupMember, pMat->GetActiveResource(resAnimGroupMember.GetObjectType())); in BindMaterialAnim()
129 bool useOriginalValue = pMat->CanUseBuffer(resAnimGroupMember.GetObjectType()); in BindMaterialAnim()
133 memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, true)); in BindMaterialAnim()
147 anim::ResAnimGroupMember resAnimGroupMember = in BindVisibilityAnim() local
150 switch(resAnimGroupMember.GetObjectType()) in BindVisibilityAnim()
157 if (resAnimGroupMember.GetMemberType() == ResModelMember::MEMBER_TYPE_VISIBLE) in BindVisibilityAnim()
161 … else if (resAnimGroupMember.GetMemberType() == ResModelMember::MEMBER_TYPE_BRANCH_VISIBLE) in BindVisibilityAnim()
182 ResDynamicCast<ResMeshMember>(resAnimGroupMember); in BindVisibilityAnim()
187 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
197 ResDynamicCast<ResMeshNodeVisibilityMember>(resAnimGroupMember); in BindVisibilityAnim()
205 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
219 void* object = GetAnimTargetObject(resAnimGroupMember); in BindVisibilityAnim()