Lines Matching refs:m_AnimObjects

564         for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx)  in GetResult()
566 if (m_AnimObjects[animIdx] == NULL) in GetResult()
571 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
589 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
591 if (m_AnimObjects[animIdx] == NULL) in GetResult()
598 if (m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
601 lastAnimObj = m_AnimObjects[animIdx]; in GetResult()
636 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
638 if (m_AnimObjects[animIdx] == NULL) in GetResult()
652 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
687 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult()
689 if (m_AnimObjects[animIdx] && m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
721 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
733 if (m_AnimObjects[animIdx] != NULL) in GetResult()
735 childResult = m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
787 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
789 if (m_AnimObjects[animIdx] == NULL) in GetResult()
794 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
815 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
817 if (m_AnimObjects[animIdx] == NULL) in GetResult()
831 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
877 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
879 if (m_AnimObjects[animIdx] == NULL) in GetResult()
884 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
898 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult()
900 if (m_AnimObjects[animIdx] == NULL) in GetResult()
905 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
941 AnimObject* animObj = m_AnimObjects[index]; in Evaluate()