Lines Matching refs:animIdx
288 for (int animIdx = 0; animIdx < animMemberCount; ++animIdx) in TryBind() local
290 anim::ResMemberAnim member = m_AnimData.GetMemberAnimSet(animIdx); in TryBind()
296 m_ReverseBindIndexTable[animIdx] = NotFoundIndex; in TryBind()
300 m_BindIndexTable[bindTargetIdx] = animIdx; in TryBind()
301 m_ReverseBindIndexTable[animIdx] = bindTargetIdx; in TryBind()
366 for (int animIdx = 0; animIdx < memberAnimCount; ++animIdx) in GetCacheBufferSizeNeeded() local
368 const anim::ResMemberAnim memberAnim = animData.GetMemberAnimSet(animIdx); in GetCacheBufferSizeNeeded()
382 for (int animIdx = 0; animIdx < memberAnimCount; ++animIdx) in SetCacheBufferPointers() local
384 m_CachePtrs[animIdx] = reinterpret_cast<anim::AnimResult*>(cachePtr); in SetCacheBufferPointers()
385 const anim::ResMemberAnim memberAnim = m_AnimData.GetMemberAnimSet(animIdx); in SetCacheBufferPointers()
477 const int animIdx = m_BindIndexTable[memberIdx]; in GetResult() local
484 return m_CachePtrs[animIdx]; in GetResult()
488 anim::ResMemberAnim memberAnim = m_AnimData.GetMemberAnimSet(animIdx); in GetResult()
489 memberAnim.ApplyCacheForType(target, m_CachePtrs[animIdx]); in GetResult()
499 anim::ResMemberAnim memberAnim = m_AnimData.GetMemberAnimSet(animIdx); in GetResult()
533 for (int animIdx = 0; animIdx < animCount; ++animIdx) in UpdateCacheNonVirtual() local
535 anim::AnimResult* result = m_CachePtrs[animIdx]; in UpdateCacheNonVirtual()
539 const int memberIdx = m_ReverseBindIndexTable[animIdx]; in UpdateCacheNonVirtual()
564 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
566 if (m_AnimObjects[animIdx] == NULL) in GetResult()
571 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
589 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local
591 if (m_AnimObjects[animIdx] == NULL) in GetResult()
595 const float weight = m_Weights[animIdx]; in GetResult()
598 if (m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
601 lastAnimObj = m_AnimObjects[animIdx]; in GetResult()
636 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
638 if (m_AnimObjects[animIdx] == NULL) in GetResult()
642 const float childWeight = m_Weights[animIdx] * weightNormalizeScale; in GetResult()
652 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
687 for (int animIdx = 0; animIdx < m_AnimObjects.Size(); ++animIdx) in GetResult() local
689 if (m_AnimObjects[animIdx] && m_AnimObjects[animIdx]->HasMemberAnim(memberIdx)) in GetResult()
721 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
723 const float childWeight = m_NormalizedWeights[animIdx]; in GetResult()
733 if (m_AnimObjects[animIdx] != NULL) in GetResult()
735 childResult = m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
787 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
789 if (m_AnimObjects[animIdx] == NULL) in GetResult()
794 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
815 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
817 if (m_AnimObjects[animIdx] == NULL) in GetResult()
821 const float childWeight = m_Weights[animIdx]; in GetResult()
831 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
877 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
879 if (m_AnimObjects[animIdx] == NULL) in GetResult()
884 m_AnimObjects[animIdx]->GetResult(target, memberIdx); in GetResult()
898 for (int animIdx = m_AnimObjects.Size() - 1; animIdx >= 0; --animIdx) in GetResult() local
900 if (m_AnimObjects[animIdx] == NULL) in GetResult()
905 m_AnimObjects[animIdx]->GetResult(&workResult, memberIdx); in GetResult()
976 for (int animIdx = 0; animIdx < animCount; ++animIdx) in EvaluateSimple() local
978 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateSimple()
994 for (int animIdx = 0; animIdx < animCount; ++animIdx) in EvaluateTransformSimple() local
996 int memberIdx = evaluator->ReverseBindIndexTable()[animIdx]; in EvaluateTransformSimple()