Lines Matching refs:SceneSystem
346 SceneSystem* sceneSystem, in SetSceneEnvironmentSettings()
367 SceneSystem* sceneSystem in SetEnvironment()
405 SceneSystem* sceneSystem in SubmitView()
972 SceneSystem*
973 SceneSystem::Create( in Create()
978 void* memory = allocator->Alloc(sizeof(SceneSystem)); in Create()
979 SceneSystem* sceneSystem = new(memory) SceneSystem(); in Create()
1034 SceneSystem::Destroy() in Destroy()
1046 this->~SceneSystem(); in Destroy()
1052 SceneSystem::InitializeScene(gfx::SceneNode* sceneRoot) in InitializeScene()
1063 SceneSystem::TraverseScene(gfx::SceneNode* sceneRoot) in TraverseScene()
1078 SceneSystem::UpdateScene() in UpdateScene()