Lines Matching refs:dstFlags

63     bit32 dstFlags,  in EvaluateResult()  argument
72 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
77 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
79 return dstFlags; in EvaluateResult()
106 bit32 dstFlags, in EvaluateResult() argument
115 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
120 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
125 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
127 return dstFlags; in EvaluateResult()
158 bit32 dstFlags, in EvaluateResult() argument
167 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
172 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
177 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
182 dstFlags |= AnimResult::FLAG_VALID_COMPONENT3; in EvaluateResult()
184 return dstFlags; in EvaluateResult()
250 bit32 dstFlags, in EvaluateResult() argument
260 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
263 return dstFlags; in EvaluateResult()
282 bit32 dstFlags, in EvaluateResult() argument
324 return dstFlags; in EvaluateResult()
405 bit32 dstFlags, in EvaluateResultForType() argument
414 dstFlags = static_cast<const ResFloatAnim&>(*this) in EvaluateResultForType()
415 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
418 dstFlags = static_cast<const ResIntAnim&>(*this) in EvaluateResultForType()
419 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
422 dstFlags = static_cast<const ResBoolAnim&>(*this) in EvaluateResultForType()
423 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
426 dstFlags = static_cast<const ResVec2Anim&>(*this) in EvaluateResultForType()
427 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
430 dstFlags = static_cast<const ResVec3Anim&>(*this) in EvaluateResultForType()
431 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
435 dstFlags = static_cast<const ResTransformAnim&>(*this) in EvaluateResultForType()
436 .EvaluateResult(dstBuf, dstFlags, frame, originalValue); in EvaluateResultForType()
439 dstFlags = static_cast<const ResRgbaColorAnim&>(*this) in EvaluateResultForType()
440 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
443 dstFlags = static_cast<const ResTextureAnim&>(*this) in EvaluateResultForType()
444 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
450 return dstFlags; in EvaluateResultForType()