Lines Matching refs:handle
464 SoundHandle handle; in ForEachSound() local
465 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
466 function( handle ); in ForEachSound()
467 if ( handle.IsAttachedSound() ) itr++; in ForEachSound()
478 SoundHandle handle; in ForEachSound() local
479 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSound()
480 function( handle ); in ForEachSound()
497 SoundHandle handle; in ForEachSoundPriorityOrder() local
498 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
499 function( handle ); in ForEachSoundPriorityOrder()
510 SoundHandle handle; in ForEachSoundPriorityOrder() local
511 handle.detail_AttachSoundAsTempHandle( &( *curItr ) ); in ForEachSoundPriorityOrder()
512 function( handle ); in ForEachSoundPriorityOrder()
513 if ( handle.IsAttachedSound() ) itr++; in ForEachSoundPriorityOrder()