Lines Matching refs:s32

117     s32            m_CommandCacheSize;
185 const s32* GetValueS32() const { return reinterpret_cast<const s32*>( &ref().m_Value[0] ); } in GetValueS32()
195 s32* GetValueS32() { return reinterpret_cast<s32*>( &ref().m_Value[0] ); } in GetValueS32()
202 … bool GetValueBool() const { return *reinterpret_cast<const s32*>( &ref().m_Value[0]) != 0; } in GetValueBool()
212 s32* pValue = this->GetValueS32(); in SetValue()
354 NW_RES_FIELD_PRIMITIVE_DECL( s32, SymbolIndex ) // GetSymbolIndex(), SetSymbolIndex() in NW_RES_CTOR()
360 s32 GetParameterLength() in NW_RES_CTOR()
438 NW_RES_FIELD_PRIMITIVE_DECL( s32, Location) // GetLocation(), SetLocation()
508 …NW_RES_FIELD_PRIMITIVE_DECL( s32, VertexShaderIndex ) // GetVertexShaderIndex(), SetVert… in NW_RES_FIELD_FLAGS_DECL()
518 …NW_RES_FIELD_PRIMITIVE_DECL( s32, GeometryShaderIndex ) // GetGeometryShaderIndex(), SetGe… in NW_RES_FIELD_FLAGS_DECL()
562 …NW_RES_FIELD_PRIMITIVE_DECL( s32, MaxBoneCount ) // GetMaxBoneCount(), SetMaxBoneCo… in NW_RES_FIELD_FLAGS_DECL()
572 …NW_RES_FIELD_PRIMITIVE_DECL( s32, MaxVertexLightCount ) // GetMaxVertexLightCount(), SetMa… in NW_RES_FIELD_FLAGS_DECL()
582 …NW_RES_FIELD_PRIMITIVE_DECL( s32, VertexLightEndUniform ) // GetVertexLightEndUniform(), Set… in NW_RES_FIELD_FLAGS_DECL()
592 …NW_RES_FIELD_PRIMITIVE_DECL( s32, GeometryShaderMode ) // GetGeometryShaderMode(), SetGeo… in NW_RES_FIELD_FLAGS_DECL()
657 s32 GetVertexUniformIndex( const char* name, ShaderBinaryInfo::SymbolType* pSymbolType ) const;
668s32 GetGeometryUniformIndex( const char* name, ShaderBinaryInfo::SymbolType* pSymbolType ) const;