Lines Matching refs:exeInfo

177         const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex);  in IsGeometryShader()  local
179 return exeInfo->isGeometryShader ? true : false; in IsGeometryShader()
203 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchUniformIndex() local
205 …lInfoTable = static_cast<const BindSymbolInfo*>( ut::AddOffsetToPtr(exeInfo, exeInfo->bindSymbolOf… in SearchUniformIndex()
206 …const char* stringTable = static_cast<const char*>( ut::AddOffsetToPtr(exeInfo, exeInfo->stringOff… in SearchUniformIndex()
212 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchUniformIndex()
256 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchUniformIndex() local
259 … = static_cast<const BindSymbolInfo*>( ut::AddOffsetToPtr( exeInfo, exeInfo->bindSymbolOffset ) ); in SearchUniformIndex()
260 …const char* stringTable = static_cast<const char*>( ut::AddOffsetToPtr( exeInfo, exeInfo->stringOf… in SearchUniformIndex()
273 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchUniformIndex()
314 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in SearchBinadSymbolCount() local
318 ut::AddOffsetToPtr( exeInfo, exeInfo->bindSymbolOffset ) in SearchBinadSymbolCount()
323 for (int i = 0; i < static_cast<int>(exeInfo->bindSymbolCount); ++i) in SearchBinadSymbolCount()
374 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetBoolConstant() local
385 static_cast<const SetupInfo*>( ut::AddOffsetToPtr( exeInfo, exeInfo->setupOffset) ); in GetBoolConstant()
389 for ( int i = 0; i < static_cast<int>(exeInfo->setupCount); ++i ) in GetBoolConstant()
414 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo( shaderIndex ); in GetInputRegisterNum() local
416 u32 mask = exeInfo->inputMask; in GetInputRegisterNum()
439 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetOutputRegisterNum() local
441 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum()
464 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetOutputRegisterNum() local
466 u32 mask = exeInfo->outputMask; in GetOutputRegisterNum()
491 const ExeImageInfo* exeInfo = NULL; in GetShaderOutputRegisterNum() local
495 exeInfo= this->GetShaderProgramInfo(geometryIndex); in GetShaderOutputRegisterNum()
499 exeInfo = this->GetShaderProgramInfo(vertexIndex); in GetShaderOutputRegisterNum()
502 NW_NULL_ASSERT( exeInfo ); in GetShaderOutputRegisterNum()
504 u32 mask = exeInfo->outputMask; in GetShaderOutputRegisterNum()
550 const ExeImageInfo* exeInfo = NULL; in GetShaderOutputRegisterMap() local
554 exeInfo = this->GetShaderProgramInfo(geometryIndex); in GetShaderOutputRegisterMap()
558 exeInfo = this->GetShaderProgramInfo(vertexIndex); in GetShaderOutputRegisterMap()
561 NW_NULL_ASSERT( exeInfo ); in GetShaderOutputRegisterMap()
563 …tmapInfoTable = static_cast<const OutmapInfo*>( ut::AddOffsetToPtr( exeInfo, exeInfo->outmapOffset… in GetShaderOutputRegisterMap()
571 for ( int i = 0; i < static_cast<int>(exeInfo->outmapCount); ++i ) in GetShaderOutputRegisterMap()
659 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetEntryAddress() local
661 return exeInfo->mainAddress; in GetEntryAddress()
675 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryDataMode() local
677 return exeInfo->gsDataMode; in GetGeometryDataMode()
691 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryMainVertexNum() local
693 return exeInfo->gsPatchSize; in GetGeometryMainVertexNum()
707 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryPatchSize() local
709 return exeInfo->gsVertexNum; in GetGeometryPatchSize()
723 const ExeImageInfo* exeInfo = this->GetShaderProgramInfo(shaderIndex); in GetGeometryStartIndex() local
725 return exeInfo->gsVertexStartIndex; in GetGeometryStartIndex()