Lines Matching refs:this
212 if (this->m_ActiveFragmentLightCount == LIGHT_COUNT) in SetFragmentLight()
225 return this->m_ActiveFragmentLightCount; in GetFragmentLightCount()
235 NW_MINMAXLT_ASSERT(index, 0, this->m_ActiveFragmentLightCount); in GetFragmentLight()
236 return this->m_FragmentLights[ index ]; in GetFragmentLight()
258 this->m_VertexLights[m_ActiveVertexLightCount] = light; in SetVertexLight()
269 NW_MINMAXLT_ASSERT(index, 0, this->m_ActiveVertexLightCount); in GetVertexLight()
270 return this->m_VertexLights[ index ]; in GetVertexLight()
277 return this->m_ActiveVertexLightCount; in GetVertexLightCount()
286 this->m_AmbientLight = ambientLight; in SetAmbientLight()
294 return this->m_AmbientLight; in GetAmbientLight()
303 this->m_HemiSphereLight = hemiSphereLight; in SetHemiSphereLight()
312 return this->m_HemiSphereLight; in GetHemiSphereLight()
338 if (this->m_Fog != fog) in SetActiveFog()
340 this->m_Fog = fog; in SetActiveFog()
341 this->m_FogDirty = true; in SetActiveFog()
351 return this->m_Fog; in GetActiveFog()
360 return this->m_Fog; in GetActiveFog()