Lines Matching refs:this

89         result.m_ParticleTime = this->m_ParticleTime + right.m_ParticleTime;
96 result.m_ParticleTime = this->m_ParticleTime - right.m_ParticleTime;
103 result.m_ParticleTime = (this->m_ParticleTime / right.m_ParticleTime) / 0x100;
110 result.m_ParticleTime = 0x100 * this->m_ParticleTime / right.m_ParticleTime;
147 this->m_ParticleTime %= S32ToParticleTime(value);
148 return *this;
151 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
152 …ParticleTime& operator =(s32 value) { this->m_ParticleTime = S32ToParticleTime(value); return *thi…
153 …ParticleTime& operator =(ParticleTime value) { this->m_ParticleTime = value.m_ParticleTime; return…
154 …ParticleTime& operator +=(f32 value) { this->m_ParticleTime += Float32ToParticleTime(value); retur…
155 …ParticleTime& operator +=(s32 value) { this->m_ParticleTime += S32ToParticleTime(value); return *t…
156 …articleTime& operator +=(ParticleTime value) { this->m_ParticleTime += value.m_ParticleTime; retur…
157 …ParticleTime& operator -=(f32 value) { this->m_ParticleTime -= Float32ToParticleTime(value); retur…
158 …ParticleTime& operator -=(s32 value) { this->m_ParticleTime -= S32ToParticleTime(value); return *t…
159 …articleTime& operator -=(ParticleTime value) { this->m_ParticleTime -= value.m_ParticleTime; retur…
161 …bool operator ==(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
162 …bool operator !=(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
163 …bool operator >=(const ParticleTime& rhs) const { return this->m_ParticleTime >= rhs.m_ParticleTim…
164 …bool operator <=(const ParticleTime& rhs) const { return this->m_ParticleTime <= rhs.m_ParticleTim…
165 …bool operator >(const ParticleTime& rhs) const { return this->m_ParticleTime > rhs.m_ParticleTime;…
166 …bool operator <(const ParticleTime& rhs) const { return this->m_ParticleTime < rhs.m_ParticleTime;…
168 bool operator ==(s32 rhs) const { return this->m_ParticleTime == S32ToParticleTime(rhs); }
169 bool operator !=(s32 rhs) const { return this->m_ParticleTime == S32ToParticleTime(rhs); }
170 bool operator >=(s32 rhs) const { return this->m_ParticleTime >= S32ToParticleTime(rhs); }
171 bool operator <=(s32 rhs) const { return this->m_ParticleTime <= S32ToParticleTime(rhs); }
172 bool operator >(s32 rhs) const { return this->m_ParticleTime > S32ToParticleTime(rhs); }
173 bool operator <(s32 rhs) const { return this->m_ParticleTime < S32ToParticleTime(rhs); }
182 s32 work = this->m_ParticleTime * factor * 0x100;
276 return ParticleTime(this->m_ParticleTime + right.m_ParticleTime);
281 return ParticleTime(this->m_ParticleTime - right.m_ParticleTime);
317 this->m_ParticleTime = nw::math::FMod(this->m_ParticleTime, static_cast<f32>(value));
318 return *this;
321 …ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
322 ParticleTime& operator =(s32 value) { this->m_ParticleTime = value; return *this; }
323 …ParticleTime& operator =(ParticleTime value) { this->m_ParticleTime = value.m_ParticleTime; return…
324 ParticleTime& operator +=(f32 value) { this->m_ParticleTime += value; return *this; }
325 ParticleTime& operator +=(s32 value) { this->m_ParticleTime += value; return *this; }
326 …articleTime& operator +=(ParticleTime value) { this->m_ParticleTime += value.m_ParticleTime; retur…
327 ParticleTime& operator -=(f32 value) { this->m_ParticleTime -= value; return *this; }
328 ParticleTime& operator -=(s32 value) { this->m_ParticleTime -= value; return *this; }
329 …articleTime& operator -=(ParticleTime value) { this->m_ParticleTime -= value.m_ParticleTime; retur…
331 …bool operator ==(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
332 …bool operator !=(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
333 …bool operator >=(const ParticleTime& rhs) const { return this->m_ParticleTime >= rhs.m_ParticleTim…
334 …bool operator <=(const ParticleTime& rhs) const { return this->m_ParticleTime <= rhs.m_ParticleTim…
335 …bool operator >(const ParticleTime& rhs) const { return this->m_ParticleTime > rhs.m_ParticleTime;…
336 …bool operator <(const ParticleTime& rhs) const { return this->m_ParticleTime < rhs.m_ParticleTime;…
338 bool operator ==(s32 rhs) const { return this->m_ParticleTime == rhs; }
339 bool operator !=(s32 rhs) const { return this->m_ParticleTime == rhs; }
340 bool operator >=(s32 rhs) const { return this->m_ParticleTime >= rhs; }
341 bool operator <=(s32 rhs) const { return this->m_ParticleTime <= rhs; }
342 bool operator >(s32 rhs) const { return this->m_ParticleTime > rhs; }
343 bool operator <(s32 rhs) const { return this->m_ParticleTime < rhs; }
349 return ParticleTime(this->GetFloat32Value() / length.GetFloat32Value() * factor);