Lines Matching refs:CheckFlag
309 if (ut::CheckFlag(flags, ResMaterialData::FLAG_FOG_ENABLED)) in ActivateFogParameters()
340 ut::CheckFlag( in ActivateDepthOperation()
345 ut::CheckFlag( in ActivateDepthOperation()
487 ut::CheckFlag(material.GetFlags(), ResMaterialData::FLAG_FRAGMENTLIGHT_ENABLED) && in ActivateFragmentLightParameters()
522 ut::CheckFlag(flags, ResMaterialData::FLAG_VERTEXLIGHT_ENABLED)) in ActivateShadingParameters()
533 if (ut::CheckFlag( in ActivateShadingParameters()
538 ut::CheckFlag(flags, ResMaterialData::FLAG_HEMISPHERELIGHT_ENABLED)) in ActivateShadingParameters()
543 ut::CheckFlag(flags, ResMaterialData::FLAG_HEMISPHERE_OCCLUSION_ENABLED)); in ActivateShadingParameters()
561 if (ut::CheckFlag(flags, ResMaterialData::FLAG_FOG_ENABLED)) in ActivateShadingParameters()
594 …GraphicsDevice::SetPolygonOffsetEnabled(ut::CheckFlag(rasterization.GetFlags(), ResRasterizationDa… in ActivateRasterization()
657 bool geomFactor0 = ut::CheckFlag( in ActivateFragmentLighting()
661 bool geomFactor1 = ut::CheckFlag( in ActivateFragmentLighting()
672 …bool twoSideDiffuse = ut::CheckFlag(resLight.GetFlags(), ResFragmentLightData::FLAG_TWO_SIDE_DIFFU… in ActivateFragmentLighting()